Krimmon Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: A 3'3" eastern man, he likes to wear red tank tops with brown pants. His broad hat is riddled with cuts and holes. His blue eyes lackadaisically let the world flow into them.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Further he is a bit of a stoner and is frequently out of it.
History: The child of eastern immigrants he idolized his father. He moved from fad to fad and when he turned 15 he discovered dancing. He has never given up on his dancing dream.
Motivation: Retire the richest man in the east.
Ideals: Joker, Artistic. Flaws: Ugly, Addict. Bonds: Immigrant. Occupation: Layabout
Voice: Nasally tone
Attributes [hide]
Small (3'3") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 11 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 19 (+4) | 8 (-1) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +2
Possessions: 140 gp.
Nogu Appleton, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears baggy white pantaloons and a pastel scarf. She has a moderate pudge and is not very fit. She keeps her long blonde hair kept up in a rat tail. She wears round tiny glasses practically rammed into her face.
Personality: She never swears and excessively uses polite adverbs when speaking. She pushes her goals aggressively. She is also a coward if confronted.
History: Gifted from a young age, Nogu studied abroad. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Money/treasure.
Ideals: Optimist, Gifted. Flaws: Fearful. Bonds: Rich. Occupation: Weaver
Voice: Uses sign language
Attributes [hide]
Medium (5'11") Half-Orc, True Neutral (CR 10)
Armor Class 10
Hit Points 45 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 10 (+0) | 14 (+2) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +8 / 3d6+4, Ranged +4 / 3d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 |
Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item.
Frouse Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears tan painted combat armor at almost all times. His red hair is heavily combed to the right. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He is calm most of the time but flees social interaction. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has decided he is irredeemable
Flaws: Shy, Disease, Insomniac. Bonds: Criminal record. Occupation: Hunter
Voice: Sleepy voice
Attributes [hide]
Small (3'7") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 7 (-2) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 100 gp.
Akta Care, Female Tiefling [Permalink]
Personal [hide]
Description: 5'10" and muscular, this western woman wears dull black sweaters, loose white pants, and alligator leather shoes. Beneath her sweater she keeps a concealed club, just in case. She keeps her long white hair kept up in a rat tail. Her face is scarred and worn.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is obsessed with a lost civilization.
History: Born to a pair of adventurers, Akta grew up listening to her mother's many stories. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She struck the Animal Trainer job and began her own company from there.
Motivation: Sabotage a competitor.
Ideals: Athletic. Flaws: Ugly, PTSD. Bonds: Job, Adventurer. Occupation: Animal Trainer
Voice: Hissing voice
Attributes [hide]
Medium (5'10") Tiefling, Lawful Neutral (CR 8)
Armor Class 9
Hit Points 24 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 7 (-2) | 18 (+4) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Aquan, Elven, Goblin, Halfling
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 160 pp.
Efferil Berevan, Male Elf [Permalink]
Personal [hide]
Description: He wears baggy blue pantaloons and a black scarf. He has relatively light skin and is very physically imposing due to his abundance of muscles. His chestnut hair is kept up in a ponytail inside a small hat. His eyes are likewise brown.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Further he is a bit of a stoner and is frequently out of it.
History: Efferil lived on a farm with his father, near the main road leading to a nearby town. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Scribe. He then took over the family business and is one of the better Scribe for hire.
Motivation: Wants to open a new tavern; and doesn't want to be a scribe and was forced into it by his family
Flaws: Greedy, Addict. Bonds: Family, Job, Rich. Occupation: Scribe
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'4") Elf, Chaotic Good (CR 5)
Armor Class 9
Hit Points 39 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 14 (+2) | 17 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Undercommon, Celestial, Orc
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 5000 sp.
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