Antrara Orexijandilin, Female Dragonborn [Permalink]
Personal [hide]
Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She keeps her gold crest in a pixie cut. She has gold eyes.
Personality: She is very quiet and rarely speaks above a whisper. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Born to a Glassblower, her father struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Servant hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is not mentally stable, and does not behave rationally; and an old rival family wants her found
Flaws: Shy, Insane. Bonds: Attractive, Poor. Occupation: Servant
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 8)
Armor Class 10
Hit Points 22 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 6 (-2) | 15 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Ignan, Druidic
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 300 gp. Red garnet (80 gp). Golden yellow topaz (1100 gp). Moss agate (15 gp). Aquamarine (1100 gp). Violet garnet (1100 gp). Coral (80 gp). 1 Minor magic item.
Farideh Shestendeliath, Female Dragonborn [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Beneath her clothing is a huge mess of scar tissue. She sports a flattop crest cut. She is baby faced.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She inherited the family business which she has now maintained for 7 years.
Motivation: Wants to open a new tavern.
Ideals: Optimist. Flaws: Shy, Disease. Bonds: Slave, Job. Occupation: Dyer
Voice: Eastern European accent
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 4 Alchemist’s fire. 2 Acid flasks.
Vlorn Stonebridge, Male Halfling [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His chestnut hair, when down, is lengthy. His skin is flawless and his violet eyes scan people very quickly.
Personality: He has always had a great fascination with Gnomish culture. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: Born in a small village he learned the ways of the warrior from his mother. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vlorn fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Someone believes him a fraud; and many goblins want him driven away
Ideals: Fighting. Flaws: Racist. Bonds: Rich, Attractive, Enemies, Adventurer. Occupation: Doctor
Voice: Loud with bravado
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 14)
Armor Class 14
Hit Points 106 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 17 (+3) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Orc, Auran
Attacks Melee +7 / 4d6+2, Ranged +8 / 4d6+3, Grapple +3
Possessions: 3000 gp. Embroidered silk and velvet mantle with numerous moonstones (2100 gp). A roughly beaten golden orb (60 gp). Black velvet mask with numerous citrines (60 gp). Large well-done wool tapestry (500 gp). Jeweled electrum ring (4000 gp). Carved bone or ivory statuette (50 gp). Gold dragon comb with red garnet eye (900 gp). Embroidered silk and velvet mantle with numerous moonstones (2100 gp).
Gilthur Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head, and carries maces. His hair is black and very short. This brown eyed northerner is not easily forgotten.
Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. Further he is a bit of a stoner and is frequently out of it.
History: Born in a small village he learned the ways of the warrior from his mother. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and someone believes him a fraud
Ideals: Fighting, Impeccable. Flaws: Addict, Ugly. Bonds: Enemies. Occupation: Weaver
Voice: Stutters
Attributes [hide]
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 7 (-2) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Goblin
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: Golden yellow topaz (600 gp). Smoky quartz (30 gp). Tiger eye turquoise (5 gp).
Fenriz Comedy, Male Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a simple green robe with tan stripes complete with hood. He has moderate length blue hair. He has gleaming, smiling white eyes.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He feeds upon the attention of others.
History: Born in the west to a Armorer, Fenriz learned a great deal about his mother's area of expertise. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was granted necromantic powers by his dying brother.
Motivation: Someone believes him a fraud; and balancing his hectic life and new armorer responsibilities is difficult
Ideals: Gifted. Bonds: Job, Attractive, Religious, Enemies. Occupation: Armorer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Good (CR 8)
Armor Class 12
Hit Points 48 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 16 (+3) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Celestial, Sylvan, Infernal
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 2 | 0 | 0 |
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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