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NPC Generator

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Advanced [show]


Harvest Peak, Female Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is wearing a perfectly clean shirt and pair of pants. Her black fur is smooth and relatively long. Her hazel eyes are slightly larger than normal.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Born to a pair of adventurers, Harvest grew up listening to her mother's many stories. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. During her travels, Harvest and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Harvest discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Harvest fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: Several ex partners dislike her way of doing things and want revenge; and find a way to reverse the transformation of her sister

Flaws: Cynical, Disease. Bonds: Attractive, Adventurer, Family, Enemies. Occupation: Fisher

Voice: Pronounces difficult words wrong

Attributes [hide]

Harvest Peak, Female Tabaxi Barbarian 8
Medium (6'2") Tabaxi, Chaotic Good (CR 8)
Armor Class 10
Hit Points 50 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 10 (+0)11 (+0) 13 (+1)13 (+1)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0

Possessions: 200 gp. A necklace of small pink pearls (3000 gp). Brass mug with jade inlays (100 gp). Gold and topaz bottle stopper cork (1400 gp). A pair of silk slippers encrusted with tiny pearls. (90 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drifting Of Snakes, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a brown Stetson hat and brown clothes. Her black fur is unkempt and raggedy. She wears crescent spectacles with a black brim.

Personality: Stoic and calm, she prefers to meditate than take action. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was raised in a white middle class family as the only child. Drifting was born on a far western plains where she grew up under the tutelage of her mother, an expert Mason. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Drifting fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She seems to be bored by most things; and to find somewhere to settle down

Ideals: Disciplined, Fighting. Flaws: Ugly, Mundane. Bonds: Immigrant, Poor. Occupation: Mason

Voice: Indian accent

Attributes [hide]

Drifting Of Snakes, Female Tabaxi Warlock 6
Medium (4'11") Tabaxi, Neutral Good (CR 6)
Armor Class 13
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 10 (+0)18 (+4) 15 (+2)17 (+3)
Skills Nature +7, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Auran, Druidic
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15322200000

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Antinua Thorton, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a fine chain shirt which she covers with violet colored cloaks and clothing. She carries with her a set of axes, each one with a opal on the hilt. She only wears one on her belt and the other on her back. She has wavy white hair. Her eyes are likewise blue. Her teeth are white and perfect.

Personality: She hates Half-Elves with a passion. As such she is filled with self loathing. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Racist. Bonds: Attractive, Rich, Military. Occupation: Barrister

Voice: Speaks fast with a slight lisp

Attributes [hide]

Antinua Thorton, Female Half-Elf Rogue 1
Medium (5'7") Half-Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)14 (+2) 12 (+1)16 (+3)
Skills Deception +5, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Terran, Infernal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 20 gp. Pink pearl (80 gp).


Social Check DCs


Skog Washington, Male Half-Orc [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a fancy black suit. He has a small bristly mustache and wavy silver hair. His green eyes dart from person to person.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He always tries to repair and not replace. It was this mentality that drove him into the Detective business.

History: He was born into a rich family. A gifted student he started as a Fortune-teller, but he got bored and became a Detective. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Marry his brother to traveling adventurers; and to unite with his brother

Ideals: Persistence. Flaws: Shy. Bonds: Attractive, Rich, Job, Family. Occupation: Detective

Voice: High pitched, excited

Attributes [hide]

Skog Washington, Male Half-Orc Wizard 7
Medium (5'7") Half-Orc, Chaotic Good (CR 7)
Armor Class 12
Hit Points 10 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)10 (+0) 12 (+1)6 (-2)
Skills Deception +1, Performance +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 90000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mûzglob Gentry, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a faded coat and loose pants complete with broad hat. His white hair is lengthy and is close to two feet long. His gray unseeing eyes seem to look past you.

Personality: While he acts the brute, he is far gentler than he would appear. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Mûzglob is combative with any and all who dare try his patience in the slightest.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Cartwright hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mûzglob fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Fighting, Justice. Flaws: Disease. Bonds: Poor. Occupation: Cartwright

Voice: Rolls R's

Attributes [hide]

Mûzglob Gentry, Male Half-Orc Fighter 1
Medium (6'8") Half-Orc, Neutral Good (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)8 (-1) 13 (+1)13 (+1) 10 (+0)7 (-2)
Skills Deception +0, Persuasion +0
Senses Passive Perception 10
Languages Common, Orc, Auran
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4

Possessions: 5000 cp.


Social Check DCs

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