Ghaliver High-hill, Male Halfling [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. He is bristling with hidden weapons, mostly greataxes and maces. He has a small bristly mustache and wavy chestnut hair. He has hazel eyes and a red hat with a grey feather.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is obsessed with a lost civilization.
History: Born in the south to a Gardener, Ghaliver learned a great deal about his father's area of expertise. Ghaliver was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Ghaliver decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greataxe.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Flaws: Insomniac. Bonds: Criminal record, Adventurer, Job. Occupation: Gardener
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'3") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 26 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Elven
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 3 |
Possessions: Just what you see.
Anverth Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: An older man who wears dark leathers with embroidery, he is not a threatening figure. He wears a small hat to cover his moderate length silver hair. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He pushes his goals aggressively. He is also a coward if confronted.
History: He comes from a rich northern family. Through the years after Anverth was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Anverth's mother didn't care for him much, and the feeling was mutual. He now mingles about in high society.
Motivation: He feels the way he acts is they only way to get by in the world; and he's repulsed by the pc
Ideals: Passionate, Impeccable. Flaws: Fearful, Antagonistic. Bonds: Rich. Occupation: Tailor
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 31 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 14 (+2) | 8 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
Possessions: 50 pp. Black pearl (700 gp). Emerald (1200 gp). 1 Minor magic item.
Gerald Clifford, Male Human [Permalink]
Personal [hide]
Description: He wears professional attire, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. His golden hair is greying along the sides and has receded to reveal a widow's peak. His hazel eyes dart from person to person to random spaces in the air.
Personality: Gerald speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Gerald and his spouse have recently divorced.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Impeccable, Extrovert. Flaws: Antagonistic. Bonds: Attractive, Religious. Occupation: Weaver
Voice: Smooth and feminine
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 6)
Armor Class 10
Hit Points 34 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 11 (+0) | 18 (+4) | 7 (-2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 5 | 3 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30000 cp. Gold dragon comb with red garnet eye (1800 gp). A pair of silk slippers encrusted with tiny pearls. (110 gp). 1 Minor magic item. 1 Minor magic item.
Guy Bradley, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He keeps his long red hair kept up in a rat tail. His eyes are likewise blue. His teeth are white and perfect.
Personality: He is overprotective of those who hire his services. He is a font of random trivia from the lore and stories he has discovered
History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To clean up the streets; and his religion dominates his actions
Ideals: Logical. Bonds: Attractive, Guardian, Religious, Mentor. Occupation: Barkeep
Voice: Low range voice
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 7 (-2) | 10 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 60 gp.
Yevelda Camden, Female Half-Orc [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears baggy black pantaloons and a pastel scarf. Her head has been shaved. She wears large thick round spectacles.
Personality: She is extraordinarily eccentric. She would rather hide behind her crafts than deal with other people.
History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. She has never given up on her poetry dream.
Motivation: She feels that her past leaves her morally obligated to help.
Ideals: Artistic. Flaws: Ugly, Insane, Shy. Bonds: Poor. Occupation: Sellsword
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'2") Half-Orc, Chaotic Good (CR 7)
Armor Class 13
Hit Points 31 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 15 (+2) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
Possessions: 200 gp. Lapis lazuli (5 gp). Alexandrite (400 gp).
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