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Advanced [show]


Imsh Gyula, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He is constantly adorned with expensive silk clothing, often dyed in bright white and blue, and wears rings and necklaces with large, colorful gems. Beneath his clothing is a huge mess of scar tissue. He has a long brown beard with little hanging trinkets. He wears an eyepatch.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born into a rich family. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Find a way to reverse the transformation of his sister; and to unite with his sister

Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Slave, Family. Occupation: Beggar

Voice: Shortens vowels

Attributes [hide]

Imsh Gyula, Male Half-Orc Ranger 12
Medium (5'1") Half-Orc, Lawful Good (CR 12)
Armor Class 12
Hit Points 115 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 18 (+4)15 (+2) 18 (+4)7 (-2)
Skills Animal Handling +8, Arcana +6
Senses Passive Perception 14
Languages Common, Orc, Druidic, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1601110

Possessions: 3000 gp. Sard (70 gp).


Social Check DCs


Vezera Sumnarghthrysh, Female Dragonborn [Permalink]

Personal [hide]

Description: She is renowned for her bright black dresses and hats. She carries with her a set of bastard swords, each one with a jet on the hilt. She only wears one on her belt and the other on her back. Her white crest is matted, messy, and big. Her gold eyes dart from person to person to random spaces in the air.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.

History: Sold as a small child to a brothel owner, Vezera was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She took every job she could get her hands on, but the opportunities for Dragonborns in the east were limited. She now mingles about in high society.

Motivation: Wants to have a good time and be beloved; and money/treasure

Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Immigrant, Mentor, Rich. Occupation: Fisher

Voice: Farmer accent

Attributes [hide]

Vezera Sumnarghthrysh, Female Dragonborn Paladin 2
Medium (6'4") Dragonborn, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)11 (+0) 9 (-1)16 (+3)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 340 gp. 1 Half-Plate.


Social Check DCs


Ilde Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: This malnourished woman wears dark leathers with embroidery. Her blonde hair is heavily combed to the left. Her gray eyes are passionate and lively.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She would rather hide behind her crafts than deal with other people.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. After coming to the age of reason, Ilde took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has never given up on her poetry dream.

Motivation: Many giants want her driven away; and she desires power and/or immortality

Ideals: Joker, Artistic, Gifted. Flaws: Shy. Bonds: Poor. Occupation: Mercenary

Voice: High pitched and raspy

Attributes [hide]

Ilde Glanhig, Female Dwarf Wizard 7
Medium (3'11") Dwarf, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 30 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)14 (+2) 10 (+0)11 (+0)
Skills Investigation +5, Persuasion +3
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Halfling
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344321

Possessions: 600 gp. Moss agate (4 gp). 1 Minor magic item.


Social Check DCs


Joser Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: A 2'11" western man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears a colorful flower in his auburn hair. His hazel eyes are slightly larger than normal.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a font of random trivia from the lore and stories he has discovered

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was granted martial powers by his dying brother.

Motivation: Marry his brother to traveling adventurers; and he is compelled to act according to his religious beliefs

Ideals: Impeccable, Logical, Gifted. Bonds: Attractive, Religious, Family. Occupation: Doctor

Voice: Italian accent

Attributes [hide]

Joser Tealeaf, Male Halfling Druid 6
Small (2'11") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 14 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 7 (-2)12 (+1) 12 (+1)11 (+0)
Skills Investigation +4
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 800 gp.


Social Check DCs


Veit Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is bald on top and has large white tufts of hair around his ears. He has blue eyes and a brown hat with a red feather.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is an amazing painter.

History: He was born on a small isolated farm. He was taken as a slave by a traveling circus and forced to perform He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has passion for adventuring and risk; and many illithids want him driven away

Ideals: Gifted. Flaws: Ugly. Bonds: Enemies, Nature, Slave, Adventurer. Occupation: Tailor

Voice: Pirate accent

Attributes [hide]

Veit Rumnaheim, Male Dwarf Commoner 5
Medium (4'5") Dwarf, Lawful Good (CR 5)
Armor Class 9
Hit Points 14 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 10 (+0)8 (-1) 17 (+3)9 (-1)
Skills Performance +2, Religion +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: 400 gp. Tourmaline (100 gp). Lapis lazuli (14 gp). Bloodstone (70 gp). Chalcedony (70 gp). 1 Minor magic item.


Social Check DCs

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