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NPC Generator

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Advanced [show]


Ahlyssa Staurheim, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears brown trousers with tan and brown striped suspenders. She wears various colorful collared shirts. With bright golden hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is a font of random trivia from the lore and stories she has discovered

History: She was always a brilliant, if unscrupulous mind. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She is untrained/undisciplined, which makes her dangerous.

Motivation: Retire the richest woman in the north; and to share knowledge with the world

Ideals: Logical, Entrepeneur. Flaws: Ugly, Cynical, Insane. Occupation: Mortician

Voice: Smoker's lung

Attributes [hide]

Ahlyssa Staurheim, Female Human Druid 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 13 (+1)11 (+0) 14 (+2)12 (+1)
Skills Athletics +2, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 100 gp.


Social Check DCs


Zook Sympony, Male Gnome [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His white hair is braided into rings. His eyes are green.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He misses his home and complains about the freezing weather, even in summer.

History: Born in the south to a Shepherd, Zook learned a great deal about his mother's area of expertise. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Zook took refuge in the old dungeon and found the beat up lance and armor he uses now. He now mingles about in high society.

Motivation: Balancing his hectic life and new Shepherd responsibilities is difficult; and he is being blackmailed/forced/etc and this influences his actions

Bonds: Job, Immigrant, Nature, Rich, Criminal record. Occupation: Shepherd

Voice: Uses lots of figures of speech

Attributes [hide]

Zook Sympony, Male Gnome Bard 4
Small (3'5") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 18 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)10 (+0) 11 (+0)12 (+1)
Skills Insight +2, Investigation +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 48000 sp.


Social Check DCs


Azza Sadness, Female Tiefling [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across her face, she wears a shirt that is too small, which lets her gut show, with a ratty black coat over it. Her hair is short and purple. She has white eyes and a black hat with a white feather.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: She was born in the east. She made a point of taking high paying jobs and getting most of it up front. Since then, she has sought to make the best of life.

Motivation: Wishes to resurrect an old love.

Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, In love, Immigrant. Occupation: Spy

Voice: Posh accent

Attributes [hide]

Azza Sadness, Female Tiefling Cleric 8
Medium (5'2") Tiefling, Chaotic Good (CR 8)
Armor Class 9
Hit Points 37 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)11 (+0) 18 (+4)12 (+1)
Skills Arcana +3, History +3
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15643320000

Possessions: 30 pp. Zircon (50 gp). Golden yellow topaz (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mary Colton, Female Human [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She typically wears grey cloth garments or leather armor. Her golden hair is braided into rings. Her fierce brown eyes like to dwell on things.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She comes from a rich western family. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has recently gotten a pet goose that steals things from people.

Motivation: She has comitted a past crime that haunts her to this day; and to reunite with her old friends

Ideals: Athletic. Flaws: Ugly. Bonds: Rich, Adventurer, Criminal record. Occupation: Guard

Voice: Sensual and smooth

Attributes [hide]

Mary Colton, Female Human Sorcerer 1
Medium (5'9") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 15 (+2)15 (+2) 12 (+1)9 (-1)
Skills Athletics +5, Investigation +4
Senses Passive Perception 11
Languages Common, Druidic, Draconic
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: Just what you see.


Social Check DCs


Srorthen Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a custom-built plate barding that's adorned with black lining and desert motifs. His crest is cut close to his head. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a Marshal first and foremost. He believes firmly that knowledge should be universal. A true patriot, Srorthen would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born several months after his mother was called into army service. As a young adult he joined a group advocating for an improvement in Dragonborn conditions. He has never given up on his singing dream.

Motivation: He is unsatisfied with his job.

Ideals: Artistic. Flaws: Racist. Bonds: Poor, Job, Military. Occupation: Marshal

Voice: Gruff and masculine

Attributes [hide]

Srorthen Chumbyxirinnish, Male Dragonborn Monk 9
Medium (6'7") Dragonborn, Lawful Evil (CR 9)
Armor Class 14
Hit Points 59 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)11 (+0) 10 (+0)15 (+2)
Skills Athletics +4, Nature +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4

Possessions: 80000 cp. Hematite (14 gp). Star rose quartz (40 gp). Peridot (40 gp). Violet garnet (500 gp). Tiger eye turquoise (14 gp). Aquamarine (500 gp). Deep blue spinel (500 gp). White opal (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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