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Advanced [show]


Akmen Loyalty, Male Tiefling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He wears a black shirt with thin white vertical stripes and green pants. He has a hunchback. His hair is greying and his face has many wrinkles. His eyes, though not visible through his cowl, are silver.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He plays an instrument quite well.

History: He was raised by priests from a young age. He moved from fad to fad and when he turned 15 he discovered singing. He has never given up on his singing dream.

Motivation: To settle down with his crush; and he has a crush on the local junk dealer

Ideals: Artistic. Flaws: Ugly. Bonds: Religious, Mentor, Has a crush. Occupation: Gardener

Voice: Forgets to breathe while speaking

Attributes [hide]

Akmen Loyalty, Male Tiefling Warrior 2
Medium (6'4") Tiefling, Lawful Good (CR 2)
Armor Class 10
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 10 (+0)14 (+2) 13 (+1)20 (+5)
Skills Athletics +5, Stealth +2
Senses Passive Perception 11
Languages Common, Goblin, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +2

Possessions: 210 gp. 1 Simple lock.


Social Check DCs


Kellen Beren, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a blue vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his blue boots flare out at the collars. He has no hair. His eyes are a pleasant blue.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He got into the Cartwright business at a young age. His family was turned out during the war. He and his family wandered south to less war torn lands. He now owns his own business.

Motivation: Wants to open a new tavern; and balancing his hectic life and new cartwright responsibilities is difficult

Ideals: Justice. Flaws: Ugly, PTSD. Bonds: Immigrant, Job. Occupation: Cartwright

Voice: Breathy voice

Attributes [hide]

Kellen Beren, Male Gnome Paladin 1
Small (3'5") Gnome, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)14 (+2) 8 (-1)14 (+2)
Skills History +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Gnome, Celestial, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Valafar Euphoria, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and prefers to wear flannel. His blue hair is lengthy. His black eyes dart from person to person to random spaces in the air.

Personality: He exudes charisma. He is a tour de force of persuasion. Valafar is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born the only child of a wealthy merchant. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Valafar took refuge in the old dungeon and found the beat up bastard sword and armor he uses now. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Retire the richest man in the west.

Ideals: Athletic, Entrepeneur. Bonds: Attractive, Family, Nature. Occupation: Apothecary

Voice: Soft and melodious

Attributes [hide]

Valafar Euphoria, Male Tiefling Cleric 13
Medium (5'9") Tiefling, Chaotic Neutral (CR 13)
Armor Class 12
Hit Points 85 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)13 (+1) 17 (+3)10 (+0)
Skills History +5, Insight +7
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565544321

Possessions: 500 pp. Aquamarine (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Quick In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His red fur is unkempt and raggedy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Navigator father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to raise his children well; and an old rival family wants him found

Flaws: Ugly, Insane, Depressed, Disease. Bonds: Poor, Family. Occupation: Servant

Voice: Mumbles to self between sentences

Attributes [hide]

Quick In Woods, Male Tabaxi Sorcerer 4
Medium (6'1") Tabaxi, Lawful Good (CR 4)
Armor Class 9
Hit Points 24 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 17 (+3)11 (+0) 15 (+2)14 (+2)
Skills Insight +4, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Odo Marlowe, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a tight fitting brown shirt and pants. His white hair has been sun bleached extensively. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a very good compulsive liar and kleptomaniac.

History: Gifted from a young age, Odo studied abroad. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better trade route.

Motivation: To reunite with his old friends; and he has comitted a past crime that haunts him to this day

Ideals: Optimist, Gifted. Bonds: Immigrant, Criminal record, Adventurer. Occupation: Jeweler

Voice: Cold and demanding tone

Attributes [hide]

Odo Marlowe, Male Human Bard 11
Medium (5'11") Human, Lawful Evil (CR 11)
Armor Class 10
Hit Points 53 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 12 (+1)13 (+1) 9 (-1)13 (+1)
Skills Athletics +3, Religion +5
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +3 / 3d8-1, Ranged +4 / 3d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133333

Possessions: 1200 gp. Silver comb with moonstones (1000 gp). Cloth of gold vestments (180 gp). Cloth of gold vestments (180 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp).


Social Check DCs

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