Marigold Greenleaf, Female Halfling [Permalink]
Personal [hide]
Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her red hair is greasy and uncared for. She has a tattooed face.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: She was born on a small isolated farm. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: Wants to work out more often; and an old rival family wants her found
Ideals: Athletic, Justice. Flaws: Ugly. Bonds: Criminal record, Nature, Family. Occupation: Gardener
Voice: Shortens vowels
Attributes [hide]
Small (2'9") Halfling, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 55 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 8 (-1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
Possessions: 700 gp. Gold music box (2000 gp). 1 Minor magic item. 1 Minor magic item.
Fargrim Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a simple brown robe with pastel stripes complete with hood. He has styled his brown hair well, parting it to the right. He is very pretty but has cold, dead eyes.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Fargrim was born with his father's beautiful face. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. He now spends his time doing works of charity.
Motivation: His relatives are trying to arrange a marriage; and his spouse's relatives view him with great suspicion
Ideals: Philantrophist, Gifted. Flaws: Selfish. Bonds: Attractive, Family. Occupation: Sellsword
Voice: Stutters
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 17 (+3) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
Possessions: 300 gp. 1 Silk rope. 1 Masterwork Musical instrument. 1 Masterwork Thieves’ tools.
Varis Casilltenirra, Male Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Elf, and stands approximately 4'9". He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and his gloved hand is found clutching a flail. His hair is golden, silky, and of moderate length. His gray eyes dart from person to person to random spaces in the air.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Varis is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was raised in a white middle class family as the only child. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: A strong sense of loyalty to Half-Orc people; and wants to raise his children well
Ideals: Optimist. Flaws: Mundane, Secretive, Racist. Bonds: Attractive, Family. Occupation: Bricklayer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 6)
Armor Class 11
Hit Points 50 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 12 (+1) | 17 (+3) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Orc, Auran, Druidic
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +7
Possessions: 1000 gp.
Drogo Cason, Male Human [Permalink]
Personal [hide]
Description: He dresses like a well dressed Armorer does. He has a moderate pudge and is not very fit. His silver hair is styled in orderly dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He is irascible and easily irritated. He is lazy and tries to find solutions quickly.
History: Born to a poor family in the city he treasured whatever gifts he got. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has recently gotten a pet goose that steals things from people.
Motivation: He is a bit of a kleptomaniac; and expand his business
Flaws: Antagonistic, Lazy. Bonds: Job, Poor, Criminal record. Occupation: Armorer
Voice: Slurs words
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 66 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 800 gp.
Roywyn Sympony, Female Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky woman typically wears a sleeveless long coat of deep tan leather and dull black iron scale mail. She sports a flattop hair cut. She has a dull look in her gray eyes.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Born in the south to a Barkeep, Roywyn learned a great deal about her mother's area of expertise. Her parents were killed by gnolls in a raid when she was still a young child. The gnolls captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Roywyn was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.
Motivation: Further expansion of business.
Ideals: Impeccable. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Barkeep
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 10
Hit Points 45 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 18 (+4) | 17 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Orc, Druidic
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
Possessions: 100 gp. 1 Minor magic item.
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