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NPC Generator

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Advanced [show]


Emmeline Aloro, Female Half-Elf [Permalink]

Personal [hide]

Description: This eastern woman wears baggy yellow pantaloons and a red scarf. Her clothes are grease stained in places. She keeps her long chestnut hair kept up in a rat tail. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is fixated on the number 12. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. While she appears to be a normal Half-Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She moves from town to town, unable to find a place to settle.

Motivation: She has a rivalry with the Church that dominates her actions.

Flaws: Insane, Antagonistic. Bonds: Poor, Immigrant, Religious. Occupation: Detective

Voice: Voice breaks

Attributes [hide]

Emmeline Aloro, Female Half-Elf Warrior 5
Medium (5'3") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)11 (+0) 14 (+2)16 (+3)
Skills Deception +6, Nature +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 40000 cp.


Social Check DCs


Gillyd Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: She is a husky woman, who wears silk and lounges about seductively. She wears a feathered hat to cover her moderate length brown hair. Her eyes are hazel.

Personality: She is almost excessively polite to everyone, even when angry. She can't help but pocket interesting objects she comes across

History: Born in the south her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Layabout hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Being a Layabout kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like her out of the picture.

Flaws: Shy. Bonds: Attractive, Criminal record, Poor, Slave. Occupation: Layabout

Voice: Sounds elderly

Attributes [hide]

Gillyd Torunn, Female Dwarf Barbarian 9
Medium (4'2") Dwarf, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 79 (9d12)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)17 (+3) 15 (+2)12 (+1) 12 (+1)11 (+0)
Skills Athletics +0, Survival +4
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +0 / 3d4-3, Ranged +6 / 3d4+3, Grapple +4

Possessions: 1800 gp. Rich purple corundum (1400 gp). Jasper (30 gp). Peridot (30 gp). Banded agate (14 gp). Pink pearl (150 gp). Violet garnet (600 gp). 1 Minor magic item.


Social Check DCs


Yevelda Vance, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears very tight pants and wife beaters, though occasionally she sports a white coat. Her golden hair is cut short. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She dislikes all the random violence that takes place in the west. Her job bores her to no end. She has decided to make it more interesting.

History: Yevelda was born in the west. At a young age she loved to build and create. Her father was a mechanic, and taught her how to fix just about anything. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Meet up once more with her childhood friend; and a need for knowledge about a nearby landmark

Ideals: Pacifist, Persistence. Flaws: Insomniac. Bonds: Adventurer, Criminal record. Occupation: Herbalist

Voice: Gruff and masculine

Attributes [hide]

Yevelda Vance, Female Half-Orc Rogue 7
Medium (4'8") Half-Orc, Lawful Evil (CR 7)
Armor Class 11
Hit Points 47 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)13 (+1) 6 (-2)9 (-1)
Skills Athletics +5, Sleight of Hand +4
Senses Passive Perception 8
Languages Common, Orc, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +4

Possessions: 300 gp.


Social Check DCs


Rael Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His long blonde hair reaches down to his waist. He has blue eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He tends to his Spice Merchant job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business.

Flaws: Shy. Bonds: Rich, Family, Religious, Job. Occupation: Spice Merchant

Voice: High pitched, excited

Attributes [hide]

Rael Ofandrus, Male Elf Warlock 1
Medium (4'8") Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)13 (+1) 13 (+1)9 (-1)
Skills Athletics +3, Performance +1
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 30 gp.


Social Check DCs


Susannah Yeardley, Female Human [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She wears brown painted combat armor at almost all times. With bright golden hair. Her eyes are violet and she is always smoking a pipe.

Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She also hits on women, regardless of circumstances.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Server arts, while her mother instructed her in etiquette, music and courtly manner. In her 10th year, her parents were killed by a illithids raid, leaving Susannah alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: A deep hatred of illithids; and wants her loneliness to end

Flaws: Ugly. Bonds: Enemies, Has a crush, Rich. Occupation: Server

Voice: Raspy

Attributes [hide]

Susannah Yeardley, Female Human Ranger 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)11 (+0) 10 (+0)10 (+0)
Skills Animal Handling +2, History +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 1 Half-Plate. 1 Banded mail.


Social Check DCs

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