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Advanced [show]


Tod Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a red suit, black shirt, and tan tie, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'0" when asserting himself. He wears his blonde hair down. His eyes, though not visible through his cowl, are hazel.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born the only child of a wealthy merchant. His first spouse was a Carter, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: He's repulsed by the PC; and to prove his worth to the world

Ideals: Entrepeneur. Flaws: Mundane, Impulsive, Antagonistic. Bonds: Family. Occupation: Roofer

Voice: Speaks with back of mouth

Attributes [hide]

Tod Jamjar, Male Halfling Fighter 1
Small (3'0") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 10 (+0)17 (+3) 15 (+2)13 (+1)
Skills History +5, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Sylvan, Draconic
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 gp. 1 Banded mail.


Social Check DCs


Mary Roscoe, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman dresses well, wearing grey shirts, loose pants, and blazers most of the time and is in decent physical shape. She has dyed her greying black hair a little too much giving a sharp black color. She wears round tiny glasses practically rammed into her face.

Personality: She is business-like. She takes instructions and follows them to the letter. Animals are drawn to her, and she is able to talk to them.

History: She was born the only child of a wealthy merchant. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She was granted necromantic powers by her dying sister.

Motivation: Retire the richest woman in the south; and many goblins want her driven away

Ideals: Professionalism, Gifted, Entrepeneur. Bonds: Attractive, Poor. Occupation: Baker

Voice: Speaks with back of mouth

Attributes [hide]

Mary Roscoe, Female Human Aristocrat 1
Medium (4'10") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 18 (+4)13 (+1) 14 (+2)14 (+2)
Skills Athletics +4, Stealth +3
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3

Possessions: 70 gp. Chrysoprase (60 gp).


Social Check DCs


Cloak Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has moderate length orange fur. He has hazel eyes and a brown hat with a black feather.

Personality: A skeptical and narcissistic man, Cloak's first love is himself. His second love is also himself. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was always a brilliant, if unscrupulous mind. He struck it rich when he found rare goods in large quantities. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is not mentally stable, and does not behave rationally; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Logical. Flaws: Secretive, Insane. Bonds: Rich. Occupation: Brewer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Cloak Of World, Male Tabaxi Ranger 6
Medium (5'0") Tabaxi, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 57 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 18 (+4)10 (+0) 17 (+3)16 (+3)
Skills Athletics +4, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 600 gp.


Social Check DCs


Ownka Hastings, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her tied-back hair is white. Her amber eyes have a joyful gleam in them most of the time.

Personality: She never swears and excessively uses polite adverbs when speaking. Ownka enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She has drifted from career to career and currently works as a Sage.

Motivation: To reunite with her absent father; and she has a rivalry with the church that dominates her actions

Ideals: Athletic, Optimist. Flaws: Hedonist. Bonds: Religious, Job, Family. Occupation: Sage

Voice: Excited and jittery

Attributes [hide]

Ownka Hastings, Female Half-Orc Warrior 2
Medium (4'11") Half-Orc, True Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 6 (-2)7 (-2) 6 (-2)7 (-2)
Skills Acrobatics +5, Insight +0
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4

Possessions: 10000 cp. 2 Acid flasks.


Social Check DCs


Audhild Graybeard, Female Dwarf [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She wears a feathered hat to cover her moderate length brown hair. Her fierce brown eyes like to dwell on things.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Wants to work out more often; and sabotage a competitor

Ideals: Joker, Gifted, Persistence, Athletic. Bonds: Job. Occupation: Slave Trader

Voice: Soothing and warm

Attributes [hide]

Audhild Graybeard, Female Dwarf Fighter 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 14 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 13 (+1)15 (+2) 11 (+0)9 (-1)
Skills Athletics +1, Nature +4
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Elven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +4

Possessions: 200 sp.


Social Check DCs

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