Seven In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is constantly adorned with expensive silk clothing, often dyed in bright pastel and green, and wears rings and necklaces with large, colorful gems. His brown fur is greasy and uncared for. He has several tiny jet earrings on each ear.
Personality: He can speak with the recently deceased. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He served in the navy to pay for his family's outstanding loans. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He has dedicated himself to building a better village for his children.
Motivation: He desires power and/or immortality; and he wants to meet his childhood hero
Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Adventurer, Military, Immigrant. Occupation: Miller
Voice: Stutters
Attributes [hide]
Medium (6'4") Tabaxi, Chaotic Evil (CR 14)
Armor Class 11
Hit Points 48 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 9 (-1) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Giant, Halfling, Sylvan
Attacks Melee +9 / 4d6+4, Ranged +6 / 4d6+1, Grapple +8
Possessions: 3000 gp. Old masterpiece painting (400 gp). Gold and ruby ring (11000 gp). An abacus with copper, silver and gold markers (120 gp). A necklace of small pink pearls (5000 gp). Gold and ruby ring (11000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (120 gp). Old masterpiece painting (400 gp). Gold music box (1000 gp). Brass mug with jade inlays (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Solid gold idol (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tomph Ainsley, Female Half-Orc [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a faded coat and loose pants complete with broad hat. She has a very tight haircut. Her half smiles and green eyes are beguiling and draw you in.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. A true patriot, Tomph would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She made a point of taking high paying jobs and getting most of it up front. She is searching for what she claims is her rightful reward.
Motivation: She's repulsed by the PC.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Military, Adventurer. Occupation: Sage
Voice: Mousy voice
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 52 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
Possessions: 4000 sp. Red-brown spinel (80 gp). 1 Minor magic item.
River Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a brown and tan robe with the hood down. His gray fur is heavily combed to the left. His hazel eyes dart from person to person to random spaces in the air.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He can't help but pocket interesting objects he comes across
History: He was born to a criminal king-pin and mafia family His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Several ex partners dislike his way of doing things and want revenge; and obtaining odd cultural dwarven artifacts is his passion
Flaws: Antagonistic. Bonds: Criminal record, Religious, Adventurer, Enemies. Occupation: Performer
Voice: Spits and sputters
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Evil (CR 10)
Armor Class 12
Hit Points 87 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 18 (+4) | 5 (-3) | 7 (-2) | 17 (+3) |
Senses Passive Perception 16
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 150 pp. Fire opal pendant on a fine gold chain (2300 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Elama Floshem, Female Elf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears a fine chain shirt which she covers with blue colored cloaks and clothing. She has a long silver ponytail with little hanging trinkets. She tend to wears goggles to shield her eyes.
Personality: She can speak with the recently deceased. She is able to make almost anything out of random pieces of junk.
History: She was raised in a white middle class family as the only child. Brilliant and gifted she never wanted to apply herself. She used her abilities to travel the world and help people.
Motivation: Expand her business; and to end her boredom
Ideals: Gifted, Philantrophist. Flaws: Mundane. Bonds: Job. Occupation: Hunter
Voice: Scottish accent
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 12 (+1) | 18 (+4) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Terran, Draconic, Aquan, Druidic
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 2 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Masterwork Common Melee.
John Wellington, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy auburn stubble. He wears rags and sports a simple walking cane. He has a hunchback. His auburn hair, when down, is lengthy. His eyes are blue and catlike.
Personality: A deeply religious man he believes everything happens for a reason. His job bores him to no end. He has decided to make it more interesting.
History: John was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has comitted a past crime that haunts him to this day; and he is being blackmailed/forced/etc and this influences his actions
Flaws: Ugly. Bonds: Poor, Religious, Adventurer, Criminal record, Nature. Occupation: Sellsword
Voice: Low and grunting
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 47 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 8 (-1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +5
Possessions: 400 gp. Freshwater pearl (13 gp). Moonstone (50 gp). Deep green spinel (140 gp).
Shout outs: Stacey, Dragons With Jetpacks, Kingyo Senpai, Warren Clarida, Luke P, David Schraff, Rachel Anderson, Serafina Moon, Trev909, Bob Goode, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, R., Vincent Drone, thea musing, Brian Nunziato, Robert Skadsem, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, JollyGamer, Burlyfighter, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Robert Rich, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Christopher Allbritton, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, XMrMonkyx ., Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Dalton Elliott, Connor, Daniel Edwards, Zealot23, Shane Andrews, CJMAXP, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee
Their contribution stands as a beacon of hope for all adventurers!