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Advanced [show]


Duergath Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses well, wearing grey shirts, loose pants, and blazers most of the time, and he perpetually has his bow ready. His red hair is braided into rings. He has blue eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has all his life been fascinated with dancing.

History: Duergath was born with his father's beautiful face. Like his father and his sister before him, after school he went straight into learning to become a Masseuse. He has drifted from career to career and currently works as a Masseuse.

Motivation: He's repulsed by the PC; and expand his business

Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Masseuse

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Duergath Graybeard, Male Dwarf Expert 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)14 (+2) 15 (+2)7 (-2)
Skills Religion +4, Stealth +4
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Aquan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1900 sp.


Social Check DCs


Fargrim Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a brown collared shirt and red pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He keeps his red hair in a flapper bob. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. In his 11th year, his parents were killed by a drow raid, leaving Fargrim alone in the world. After a stint in an orphanage, he was adopted. He has never given up on his writing dream.

Motivation: To protect his home; and many drow want him driven away

Ideals: Artistic. Flaws: Addict, Impulsive. Bonds: Guardian, Enemies. Occupation: Jeweler

Voice: Spits words with contempt

Attributes [hide]

Fargrim Strakeln, Male Dwarf Barbarian 11
Medium (4'1") Dwarf, True Neutral (CR 11)
Armor Class 10
Hit Points 120 (11d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 18 (+4)13 (+1) 10 (+0)13 (+1)
Skills Intimidation +5, Religion +5
Senses Passive Perception 10
Languages Common, Dwarven, Celestial
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1

Possessions: 1200 gp. An abacus with copper, silver and gold markers (150 gp). Silver comb with moonstones (700 gp). Golden circlet with four aquamarines (6000 gp). Gold dragon comb with red garnet eye (1600 gp).


Social Check DCs


Antinua Rolands, Female Half-Elf [Permalink]

Personal [hide]

Description: This malnourished woman is dressed in an above average manner. She has dyed her greying black hair a little too much giving a sharp black color. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She was born to loving parents in a slum to the north. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She is untrained/undisciplined, which makes her dangerous.

Motivation: To end her boredom; and to find somewhere to settle down

Ideals: Justice. Flaws: Insane, Mundane. Bonds: Attractive, Poor. Occupation: Map Maker

Voice: Jittery and nervous

Attributes [hide]

Antinua Rolands, Female Half-Elf Aristocrat 3
Medium (5'5") Half-Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)7 (-2) 14 (+2)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Suhnae Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tan painted combat armor at almost all times. His hair is blonde and very short. His eyes are gray and catlike.

Personality: He loves telling others what to do and how they should feel about things. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. After coming to the age of reason, Suhnae took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted necromantic powers by his dying sister.

Motivation: Retire the richest man in the west; and he wants nothing more than to rejoin the army

Ideals: Opinionated, Philantrophist, Gifted. Bonds: Military. Occupation: Beggar

Voice: Speaks fast with a slight lisp

Attributes [hide]

Suhnae Sylvaranth, Male Elf Cleric 3
Medium (5'0") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)10 (+0) 16 (+3)8 (-1)
Skills Intimidation +1, Stealth +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 300 gp. Jade (140 gp). Black pearl (200 gp). Blue quartz (11 gp).


Social Check DCs


Shump Norton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a white vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his white boots flare out at the collars. He carries with him a set of scimitars, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He has done his best to style his white hair to look like a famous performer. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is overprotective of those who hire his services. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born to a poor family in the city he treasured whatever gifts he got. A freak accident while working with his Butcher mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To clean up the streets; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Hedonist, Disease. Bonds: Guardian, Poor. Occupation: Blacksmith

Voice: Ums and uhs a lot

Attributes [hide]

Shump Norton, Male Half-Orc Commoner 6
Medium (5'9") Half-Orc, Neutral Good (CR 6)
Armor Class 11
Hit Points 19 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)8 (-1) 10 (+0)12 (+1)
Skills Athletics +4, Religion +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +2

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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