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NPC Generator

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Advanced [show]


Sindri Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is chestnut and very short. His eyes are a pleasant hazel.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is harsh and unforgiving.

History: He was born in the north, but his parents moved at a very young age to the south. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Sindri took refuge in the old dungeon and found the beat up longsword and armor he uses now. He left for the north, certain he would find work there.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Flaws: Ugly, Disease, Antagonistic. Bonds: Immigrant, Nature, Job. Occupation: Masseuse

Voice: Raspy

Attributes [hide]

Sindri Wildwander, Male Gnome Monk 2
Small (3'5") Gnome, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 23 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 18 (+4)16 (+3) 16 (+3)16 (+3)
Skills Animal Handling +5, Religion +5
Senses Passive Perception 13
Languages Common, Gnome, Goblin, Halfling, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 210 gp. Black velvet mask with numerous citrines (80 gp). Silver comb with moonstones (100 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). 1 Everburning torch.


Social Check DCs


Audhild Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She keeps her long blonde hair kept up in a rat tail. She wears an eyepatch.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is skeptical of what others tell her and is slow to trust.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Laborer arts, while her father instructed her in etiquette, music and courtly manner. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has money and likes to spend it

Ideals: Fighting, Athletic. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Laborer

Voice: Scottish accent

Attributes [hide]

Audhild Ungart, Female Dwarf Ranger 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)11 (+0) 7 (-2)12 (+1)
Skills Insight +0, Perception +0
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 330 gp.


Social Check DCs


Great Blossom, Female Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a brown coat over a red low-cut shirt, and a wide-brimmed hat upon her head. Her lavender fur is singed and shortened. She has green eyes.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was born at the edge of vast island. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Great fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has a rivalry with the church that dominates her actions

Ideals: Opinionated, Fighting. Flaws: Ugly. Bonds: Nature, Religious. Occupation: Merchant

Voice: Old Prospector

Attributes [hide]

Great Blossom, Female Tabaxi Druid 2
Medium (5'8") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 16 (+3)13 (+1) 11 (+0)7 (-2)
Skills Acrobatics +3, Religion +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 40 gp.


Social Check DCs


Arara Hardy, Female Half-Elf [Permalink]

Personal [hide]

Description: She is in excellent shape and wears clothing that is held on in multiple layers but all of it is in poor condition. Her brown hair is wavy and long. She tend to wears goggles to shield her eyes.

Personality: She speaks before she thinks and is too direct. Arara enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Her father raised her in a mountain cabin. Over the years she perfected her riding and shooting skills. She bought a sickle and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants to work out more often; and to prove her worth to the world

Ideals: Athletic. Flaws: Impulsive, Hedonist. Bonds: Poor, Nature. Occupation: Doctor

Voice: Hard of hearing, loud

Attributes [hide]

Arara Hardy, Female Half-Elf Wizard 1
Medium (5'9") Half-Elf, True Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)16 (+3) 13 (+1)14 (+2)
Skills Intimidation +4, Religion +5
Senses Passive Perception 11
Languages Common, Elven, Ignan, Abyssal, Gnome
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 160 gp.


Social Check DCs


Tiaathque Raethran, Female Elf [Permalink]

Personal [hide]

Description: She wears a tan coat over a brown low-cut shirt, and a feathered hat upon her head. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her hair is silver and curly. She has a dull look in her gray eyes.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is able to fit into much smaller and tighter spaces than normal.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Ruler arts, while her father instructed her in etiquette, music and courtly manner. She found a children's book about a Elf Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She now mingles about in high society.

Motivation: Wants to open a new tavern; and she'd like to take her coworkers down a peg

Ideals: Joker, Gifted. Bonds: Rich, Adventurer, Job. Occupation: Ruler

Voice: Shortens vowels

Attributes [hide]

Tiaathque Raethran, Female Elf Sorcerer 2
Medium (5'3") Elf, True Neutral (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)10 (+0) 15 (+2)12 (+1)
Skills Deception +3, Medicine +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 150 gp. 1 Masterwork Common Melee.


Social Check DCs

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