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NPC Generator

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Advanced [show]


Sarah Cholmondeley, Female Human [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears a grey coat over a blue low-cut shirt, and a small hat upon her head. She has a long brown ponytail with little hanging trinkets. She has a tattooed face.

Personality: Eccentric and domineering, Sarah will drive conversation. The war was a terrible time for her, and Sarah does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Sarah was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She was an athlete and attended two major summer competitions. She never won. She saw the violence of war and the aftermath so she converted to religion and dedicated herself to non-violence.

Motivation: She feels kind of lost in life.

Ideals: Athletic, Extrovert. Flaws: Depressed. Bonds: Military, Poor. Occupation: Tanner

Voice: Slow speaker

Attributes [hide]

Sarah Cholmondeley, Female Human Warrior 1
Medium (4'9") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)8 (-1) 14 (+2)10 (+0) 13 (+1)11 (+0)
Skills Animal Handling +3, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1

Possessions: 50 gp. 4 Antitoxin.


Social Check DCs


Jezebeth Cheer, Female Tiefling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a green vest and prefers brown and black shirts. Her boots appear to have been at one point steel toed but are quite worn down. She wears a deerstalker hat to cover her moderate length black hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is a font of random trivia from the lore and stories she has discovered

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Logical. Flaws: Ugly, Shy. Bonds: Religious, Family. Occupation: Laborer

Voice: Excited and jittery

Attributes [hide]

Jezebeth Cheer, Female Tiefling Druid 5
Medium (6'2") Tiefling, Neutral Evil (CR 5)
Armor Class 9
Hit Points 7 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 5 (-3)9 (-1) 13 (+1)16 (+3)
Skills Athletics +5, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 40000 cp.


Social Check DCs


Azgrom England, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bow, but if one is not available he will default to his club. He carries with him a set of clubs, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He has shaved his head bald. His hazel eyes have a joyful gleam in them most of the time.

Personality: While he acts the brute, he is far gentler than he would appear. He uses divination through singing.

History: Azgrom was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality; and obtaining odd cultural half-orc artifacts is his passion

Ideals: Fighting, Gifted. Bonds: Poor, Adventurer. Occupation: Bricklayer

Voice: Russian accent

Attributes [hide]

Azgrom England, Male Half-Orc Rogue 7
Medium (6'5") Half-Orc, Neutral Good (CR 7)
Armor Class 12
Hit Points 39 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)10 (+0) 15 (+2)11 (+0)
Skills Arcana +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Elaim Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man wears many layers of old clothing at all times and is in decent physical shape. His white hair is singed and shortened. He has a tattooed face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born to loving parents in a slum to the east. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His mother, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He used his abilities to travel the world and help people.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor, Criminal record, Family. Occupation: Architect

Voice: Switch between two voices

Attributes [hide]

Elaim Lutgehr, Male Dwarf Barbarian 1
Medium (3'11") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 15 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)12 (+1) 13 (+1)12 (+1)
Skills Athletics +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3

Possessions: 140 gp.


Social Check DCs


Rael Amastacia, Male Half-Elf [Permalink]

Personal [hide]

Description: A 4'11" southern man, he has the majority of his body covered in plate. His red hair is lengthy and is close to two feet long. He wears large thick round spectacles.

Personality: Rael hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He works hard and plays hard.

History: The child of southern immigrants he idolized his mother. He has had some formal music training, and achieved minor success. He left for the south, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants to get laid

Ideals: Artistic. Flaws: Hedonist. Bonds: Immigrant. Occupation: Layabout

Voice: Shortens vowels

Attributes [hide]

Rael Amastacia, Male Half-Elf Commoner 14
Medium (4'11") Half-Elf, Lawful Neutral (CR 14)
Armor Class 13
Hit Points 37 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)10 (+0) 17 (+3)15 (+2)
Skills Nature +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +7 / 4d6+2, Ranged +8 / 4d6+3, Grapple +3

Possessions: 1100 pp. Tiger eye turquoise (15 gp). Bloodstone (30 gp). Moonstone (30 gp). Black star sapphire (1400 gp). Tourmaline (90 gp). Azurite (15 gp). Star ruby (1400 gp). White pearl (90 gp). Tiger eye turquoise (15 gp). Star rose quartz (30 gp). Coral (90 gp). Golden pearl (90 gp). Pink pearl (90 gp). Pink pearl (90 gp). Amber (90 gp). Blue quartz (15 gp). 1 Medium magic item.


Social Check DCs

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