Cask Of Claws, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her fur is black and curly. Her half smiles and hazel eyes are beguiling and draw you in.
Personality: This woman loves music and to teach people music more than just about anything. She never wears the same outfit twice, unless she absolutely has to.
History: Cask lived on a farm with her father, near the main road leading to a nearby town. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Marshal. She has been saving her money to try and buy her brother's freedom.
Motivation: A need for knowledge about a nearby landmark; and marry her brother to traveling adventurers
Ideals: Artistic. Bonds: Attractive, Family, Job, Adventurer. Occupation: Marshal
Voice: Pronounces O like U
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Good (CR 8)
Armor Class 12
Hit Points 45 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 17 (+3) | 8 (-1) | 19 (+4) |
Senses Passive Perception 9
Languages Common, Sylvan, Elven, Gnoll
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Sekhmet Revile, Female Tiefling [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a green armored body suit, with a simple brown line shooting up and back down. Her hair is black, silky, and of moderate length. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep white.
Personality: She is overprotective of those who hire her services. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Before the accident, she was one of the most outspoken anti-Half-Elven activists. She was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC.
Flaws: Antagonistic, Racist. Bonds: Attractive, Guardian. Occupation: Adventurer
Voice: Draws out vowels
Attributes [hide]
Medium (5'10") Tiefling, Chaotic Good (CR 15)
Armor Class 11
Hit Points 94 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 18 (+4) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Abyssal, Druidic, Elven, Goblin
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
Possessions: 500 pp. Embroidered silk and velvet mantle with numerous moonstones (2500 gp). Large well-done wool tapestry (400 gp). Golden circlet with four aquamarines (5000 gp). Silver chalice with lapis lazuli gems (140 gp). Brass mug with jade inlays (400 gp). Jeweled gold crown (3000 gp). A miniature golden chest with tiny emeralds lining the top (140 gp). Jeweled electrum ring (3000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). Brass mug with jade inlays (400 gp). Gold and topaz bottle stopper cork (1100 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (100 gp). Gold music box (3000 gp). Old masterpiece painting (900 gp). Embroidered silk and velvet mantle with numerous moonstones (2500 gp).
Leucis Severity, Male Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He typically wears black cloth garments or leather armor. His purple hair, when down, is lengthy. His silver eyes dart from person to person to random spaces in the air.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Leucis is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was born to a pair of big game hunters, but was frequently ill as a child. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Marry his brother to traveling adventurers; and he feels that his past leaves him morally obligated to help
Flaws: Disease. Bonds: Nature, Family, Criminal record, Rich. Occupation: Stylist
Voice: Breathy voice
Attributes [hide]
Medium (6'5") Tiefling, True Neutral (CR 8)
Armor Class 12
Hit Points 71 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 1600 gp. Large well-done wool tapestry (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Silver ewer (20 gp).
Andram Despair, Male Tiefling [Permalink]
Personal [hide]
Description: This man dresses well, typically a more casual-formal manner, and sports empty pouches on his belt. He wears a Stetson hat to cover his moderate length brown hair. His red eyes dart from person to person.
Personality: Andram speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He misses his home and complains about the freezing weather, even in summer.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He took every job he could get his hands on, but the opportunities for Tieflings in the north were limited. He moves from town to town, unable to find a place to settle.
Motivation: To get a good night's sleep.
Ideals: Impeccable. Flaws: Disease, Insomniac. Bonds: Attractive, Immigrant. Occupation: Fisher
Voice: Smoker's lung
Attributes [hide]
Medium (5'3") Tiefling, Neutral Good (CR 8)
Armor Class 10
Hit Points 33 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 11 (+0) | 17 (+3) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Giant, Celestial, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 400 gp. Sapphire pendant on gold chain (2800 gp). Silver comb with moonstones (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). 1 Minor magic item. 1 Minor magic item.
Jarana Foamtankard, Female Dwarf [Permalink]
Personal [hide]
Description: With pastel face paint in a stripe pattern across her face, she sports grey clothing, slightly heavier than average wear. Her golden hair is cut short. Her fair skin shows little sign of her aristocratic breeding.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She was born at the edge of vast mountains. Her martial abilities were realized during a raid on her village. She is searching for what she claims is her rightful reward.
Motivation: To prove her worth to the world; and she desires power and/or immortality
Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Adventurer, Nature. Occupation: Brewer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 6 (-2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 170 gp.
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Their contribution stands as a beacon of hope for all adventurers!
