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NPC Generator

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Advanced [show]


Harvest Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His beige fur is drawn into a tight pony tail with a butterfly scrunchie. He has several tiny jet earrings on each ear.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Harvest hails from a village terrorized by illithids. He has chosen to use the inheritance that was left to him frivolously. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Many illithids want him driven away; and he is greedy

Ideals: Joker. Flaws: Antagonistic, Disease. Bonds: Rich, Enemies. Occupation: Soapmaker

Voice: Scandinavian accent

Attributes [hide]

Harvest Grass, Male Tabaxi Monk 10
Medium (5'2") Tabaxi, Chaotic Good (CR 10)
Armor Class 12
Hit Points 50 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)15 (+2) 14 (+2)15 (+2)
Skills Performance +6, Stealth +6
Senses Passive Perception 12
Languages Common, Auran, Elven
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2

Possessions: 90 pp. Brass mug with jade inlays (100 gp). A silver and pearl hairclip (80 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).


Social Check DCs


Bidreked Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'3" and lanky with angular features, he is an attractive figure. He wears very tight pants and wife beaters, though occasionally he sports a black coat. He wears a colorful flower in his green crest. His red eyes are slightly larger than normal.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. As long as the job gets done he does not care how it got done.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Brewer. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Balancing his hectic life and new Brewer responsibilities is difficult.

Ideals: Disciplined, Professionalism. Flaws: Mundane. Bonds: Attractive, Job. Occupation: Brewer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Bidreked Esstyrlynn, Male Dragonborn Aristocrat 7
Medium (6'3") Dragonborn, Lawful Good (CR 7)
Armor Class 9
Hit Points 61 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 18 (+4)11 (+0) 17 (+3)19 (+4)
Skills Deception +7, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Gunter Stanton, Male Human [Permalink]

Personal [hide]

Description: He wears baggy grey pantaloons and a brown scarf. He has wavy white hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Gunter was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Flaws: Antagonistic. Bonds: Attractive, Family, Poor, Adventurer. Occupation: Dyer

Voice: Voice breaks

Attributes [hide]

Gunter Stanton, Male Human Wizard 1
Medium (6'2") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)12 (+1) 14 (+2)15 (+2)
Skills Nature +3, Religion +3
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 400 sp.


Social Check DCs


Bidreked Tiammanthyllish, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a black tunic with red highlights, and long blue pants that bunch up around his shoes. He is portly but not overly obese. His green crest is still thick. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He takes great joy in being the best Barrister in town.

History: Born in the west to a Barrister, Bidreked learned a great deal about his mother's area of expertise. Through the years after Bidreked was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Bidreked's mother didn't care for him much, and the feeling was mutual. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is unsatisfied with his job; and he would like to get married and retire

Flaws: Disease, Antagonistic. Bonds: Job, Adventurer, Has a crush. Occupation: Barrister

Voice: Puts emphasis on the wrong words

Attributes [hide]

Bidreked Tiammanthyllish, Male Dragonborn Aristocrat 7
Medium (6'3") Dragonborn, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 57 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 16 (+3)12 (+1) 13 (+1)16 (+3)
Skills Performance +6, Survival +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4

Possessions: 9000 sp.


Social Check DCs


Ernest Woods, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he sports violet clothing, slightly heavier than average wear. His black hair is lengthy. He is baby faced.

Personality: Ernest wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: His parents moved while he was still in utero so he is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Elves in Ernest's homeland. Ernest decided to take the middle way and become a bodyguard. He left for the east, certain he would find work there.

Motivation: To settle down with his crush; and obtaining odd cultural tabaxi artifacts is his passion

Ideals: Disciplined, Fighting. Bonds: Has a crush, Adventurer, Immigrant. Occupation: Glassblower

Voice: American accent

Attributes [hide]

Ernest Woods, Male Half-Elf Sorcerer 7
Medium (5'9") Half-Elf, Lawful Neutral (CR 7)
Armor Class 9
Hit Points 29 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 13 (+1)12 (+1) 8 (-1)12 (+1)
Skills Acrobatics +2, Athletics +7
Senses Passive Perception 9
Languages Common, Elven, Undercommon
Attacks Melee +7 / 2d8+4, Ranged +2 / 2d8-1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 90 pp. A necklace of small pink pearls (1000 gp). Large well-done wool tapestry (600 gp). Golden circlet with four aquamarines (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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