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NPC Generator

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Advanced [show]


Maegan Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her auburn hair is lengthy and is close to two feet long. She has several tiny jet earrings on each ear.

Personality: She is almost excessively polite to everyone, even when angry. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She comes from a rich southern family. She worked as a nervous Crown-heir and found it very stressful. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Balancing her hectic life and new Crown-heir responsibilities is difficult; and she is unsatisfied with her job

Flaws: Shy, Hedonist. Bonds: Rich, Job, Enemies. Occupation: Crown-heir

Voice: Low range voice

Attributes [hide]

Maegan Whispermouse, Female Halfling Fighter 7
Small (3'0") Halfling, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 51 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)12 (+1) 12 (+1)14 (+2)
Skills Insight +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 200 gp. Alexandrite (1600 gp). White pearl (130 gp).


Social Check DCs


Bilbron Sympony, Male Gnome [Permalink]

Personal [hide]

Description: This man stands a little under 3'7" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. He has dyed his greying golden hair a little too much giving a sharp golden color. He has a tattooed face.

Personality: He can speak with the recently deceased. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He's since become an addict/alcoholic.

Motivation: Doesn't want to be a Fletcher and was forced into it by his family; and to end his boredom

Ideals: Gifted. Flaws: Mundane, Addict. Bonds: Slave, Family. Occupation: Fletcher

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Bilbron Sympony, Male Gnome Barbarian 1
Small (3'7") Gnome, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 15 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)11 (+0) 12 (+1)14 (+2)
Skills Nature +2, Religion +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 20 pp. Rock crystal (40 gp).


Social Check DCs


Bathin Calm, Male Tiefling [Permalink]

Personal [hide]

Description: This man is very fat, and is well dressed, but even with his fine clothing he looks run-down. He keeps his long blue hair kept up in a rat tail. He wears an eyepatch.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Bathin was raised in a hard working conservative environment. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He became a Map Maker soon after.

Motivation: He feels that his past leaves him morally obligated to help; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Justice. Flaws: Ugly. Bonds: Nature, Job, Criminal record. Occupation: Map Maker

Voice: French accent

Attributes [hide]

Bathin Calm, Male Tiefling Fighter 4
Medium (5'3") Tiefling, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)14 (+2) 16 (+3)15 (+2)
Skills Performance +4, Religion +4
Senses Passive Perception 13
Languages Common, Druidic, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs


Mûglûk Addington, Male Half-Orc [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a fancy black suit, and a wedding ring on his left hand. His blonde hair is knotted and matted. He has brown eyes and a black hat with a red feather.

Personality: He exudes charisma. He is a tour de force of persuasion. He is used to getting what he wants. In part because he is a meticulous planner.

History: The child of a Carpenter, who enjoyed hunting, Mûglûk was taken on many hunting expeditions. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Some 5 years later his spouse died after the birth of his daughter. Heartbroken, Mûglûk never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: To reunite with his absent mother; and further expansion of business

Ideals: Professionalism. Bonds: Attractive, In love, Nature, Job, Family. Occupation: Body Guard

Voice: Breathy voice

Attributes [hide]

Mûglûk Addington, Male Half-Orc Ranger 1
Medium (6'8") Half-Orc, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)12 (+1) 10 (+0)12 (+1)
Skills Nature +3, Religion +3
Senses Passive Perception 10
Languages Common, Orc, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 40 pp.


Social Check DCs


Glim Beren, Male Gnome [Permalink]

Personal [hide]

Description: He wears just a tan suit, and he perpetually has his sword ready. He wears his white hair down. He has a tattooed face.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father took him hunting and taught him how to get in the mind of other creatures. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Glim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure; and he's repulsed by the pc

Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Rich, Nature. Occupation: Dyer

Voice: Draws out vowels

Attributes [hide]

Glim Beren, Male Gnome Monk 4
Small (3'6") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 40 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 19 (+4)11 (+0) 12 (+1)13 (+1)
Skills Nature +2, Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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