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NPC Generator

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Advanced [show]


Kyle Brandon, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He dresses like a well dressed Farmer does. His chestnut hair is thinning but still full. His amber eyes dart from person to person.

Personality: He never swears and excessively uses polite adverbs when speaking. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He got into the Farmer business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Farmer. He now owns his own business.

Motivation: Balancing his hectic life and new Farmer responsibilities is difficult; and he is unsatisfied with his job

Ideals: Athletic, Optimist, Fighting. Bonds: Job, Nature. Occupation: Farmer

Voice: Sleepy voice

Attributes [hide]

Kyle Brandon, Male Human Adept 11
Medium (6'0") Human, Chaotic Good (CR 11)
Armor Class 12
Hit Points 16 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 6 (-2)8 (-1) 15 (+2)14 (+2)
Skills Arcana +3, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333200

Possessions: 380 pp. Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Jeweled gold crown (5000 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Cloth of gold vestments (140 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Modean Revile, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He is portly but not overly obese. His blue hair is drawn into a tight pony tail with a butterfly scrunchie. His face is covered beneath a completely black helmet.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He would rather hide behind his crafts than deal with other people.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Junk Dealer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has never given up on his poetry dream.

Motivation: To prove his worth to the world; and he loathes his own lifestyle

Ideals: Joker, Artistic. Flaws: Shy. Bonds: Attractive, Poor. Occupation: Junk Dealer

Voice: Boston accent

Attributes [hide]

Modean Revile, Male Tiefling Druid 2
Medium (6'9") Tiefling, True Neutral (CR 2)
Armor Class 7
Hit Points 7 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)4 (-3) 8 (-1)7 (-2) 11 (+0)15 (+2)
Skills Investigation +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged -1 / 1d6-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 400 gp.


Social Check DCs


Trag Browning, Male Half-Orc [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears loose pants and a collared shirt complete with sweater beneath his coat. His red hair is unkempt and raggedy. His eyes are violet and catlike.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He takes great joy in being the best Layabout in town.

History: His parents moved while he was still in utero so he is the first generation to be born here. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Layabout. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is unsatisfied with his job; and to get a good night's sleep

Flaws: Ugly, Insomniac. Bonds: Poor, Job, Immigrant. Occupation: Layabout

Voice: Booming voice

Attributes [hide]

Trag Browning, Male Half-Orc Warrior 17
Medium (6'8") Half-Orc, Lawful Neutral (CR 17)
Armor Class 12
Hit Points 130 (17d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)8 (-1) 13 (+1)8 (-1)
Skills Athletics +9, History +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +9 / 5d4+3, Ranged +8 / 5d4+2, Grapple +5

Possessions: 8000 gp. Golden yellow topaz (1100 gp). Brown-green garnet (140 gp). Sard (70 gp). White opal (400 gp). Bloodstone (70 gp). Star rose quartz (70 gp). Citrine (70 gp). Pink pearl (140 gp). Blue sapphire (400 gp). Hematite (7 gp). Banded agate (7 gp).


Social Check DCs


Cloak Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'2" and muscular, this northern man is constantly adorned with expensive silk clothing, often dyed in bright pastel and black, and wears rings and necklaces with large, colorful gems. His orange fur has been sun bleached extensively. His eyes, though not visible through his cowl, are yellow.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: He was raised in a island tribe. He was an athlete and attended two major summer competitions. He never won. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Find a way to reverse the transformation of his brother; and doesn't want to be a architect and was forced into it by his family

Ideals: Athletic, Passionate, Artistic. Bonds: Rich, Family, Nature. Occupation: Architect

Voice: Loud with bravado

Attributes [hide]

Cloak Wind, Male Tabaxi Barbarian 1
Medium (5'2") Tabaxi, Chaotic Good (CR 1)
Armor Class 13
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)11 (+0) 12 (+1)5 (-3)
Skills Acrobatics +5, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 110 gp.


Social Check DCs


John Denholm, Male Human [Permalink]

Personal [hide]

Description: He wears a brown costume with the symbols of magic on his torso, and carries morningstars. His long red hair reaches down to his waist. His face is scarred and worn.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. John is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born in a small village he learned the ways of the warrior from his father. Through the years after John was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. John's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To reunite with his absent father.

Ideals: Fighting. Flaws: Ugly, Antagonistic, Disease. Bonds: Family. Occupation: Performer

Voice: Excited and jittery

Attributes [hide]

John Denholm, Male Human Bard 2
Medium (5'11") Human, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)15 (+2) 11 (+0)10 (+0)
Skills Deception +2, Insight +2
Senses Passive Perception 10
Languages Common, Ignan, Aquan
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12300000

Possessions: 400 sp. 1 Masterwork Common Melee.


Social Check DCs

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