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Advanced [show]


Zook Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He tends to wear a large tan jacket. He has auburn hair. His eyes, though not visible through his cowl, are green.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: From birth he was tutored by a cruel and relentless mentor. He moved out south to avoid the crime he committed. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his absent mother; and meet up once more with his childhood friend

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Mentor, Criminal record, Adventurer, Family. Occupation: Laborer

Voice: French accent

Attributes [hide]

Zook Lingenhall, Male Gnome Rogue 4
Small (3'5") Gnome, True Neutral (CR 4)
Armor Class 15
Hit Points 16 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)18 (+4) 10 (+0)9 (-1) 16 (+3)13 (+1)
Skills Athletics -1, Deception +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee -1 / 1d10-3, Ranged +6 / 1d10+4, Grapple +4

Possessions: Coral (60 gp). Black pearl (300 gp). Golden yellow topaz (300 gp). Rose (50 gp).


Social Check DCs


Gimurt Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears a tight fitting brown shirt and pants, and sports empty pouches on his belt. He has styled his chestnut hair well, parting it to the right. His hazel eyes are slightly larger than normal.

Personality: He is very quiet and rarely speaks above a whisper. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born in the south to a Painter, Gimurt learned a great deal about his father's area of expertise. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Gimurt took refuge in the large cave and found the beat up nunchaku and armor he uses now. He has worked as a Painter like his father before him.

Motivation: To reunite with his absent father; and find a way to reverse the transformation of his brother

Flaws: Shy. Bonds: Religious, Job, Nature, Family. Occupation: Painter

Voice: Scratchy, weak

Attributes [hide]

Gimurt Ironfist, Male Dwarf Ranger 11
Medium (4'3") Dwarf, Neutral Good (CR 11)
Armor Class 11
Hit Points 79 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)7 (-2) 15 (+2)8 (-1)
Skills Insight +6, Perception +6
Senses Passive Perception 16
Languages Common, Dwarven
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 2800 gp. A roughly beaten golden orb (160 gp). A roughly beaten golden orb (160 gp).


Social Check DCs


Eva Galanodel, Female Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears violet trousers with brown and grey striped suspenders. She wears various colorful collared shirts. She has moderate length red hair. This blue eyed southerner is not easily forgotten.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Eva was born into a poor family. Growing up, she dreamt of becoming a Monk, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Monk in service of a powerful lord somewhere. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She wants revenge against drow; and she's attracted to the pc

Flaws: Antagonistic. Bonds: Has a crush, Adventurer, Poor, Enemies. Occupation: Bounty Hunter

Voice: Smooth and feminine

Attributes [hide]

Eva Galanodel, Female Half-Elf Monk 6
Medium (5'4") Half-Elf, Lawful Evil (CR 6)
Armor Class 11
Hit Points 44 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)17 (+3) 11 (+0)12 (+1)
Skills Investigation +6, Survival +3
Senses Passive Perception 10
Languages Common, Elven, Aquan, Terran, Goblin
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Meriele Cithreth, Female Elf [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Gardener. Her brown hair is well kept. Her gray eyes peer out from beneath her top blue hat.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in a small village she learned the ways of the warrior from her mother. She worked as a nervous Gardener and found it very stressful. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Meriele was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the dire rats.

Motivation: Seeks redemption; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Fighting. Bonds: Guardian, Enemies, Job, Criminal record. Occupation: Gardener

Voice: Can't modulate volume

Attributes [hide]

Meriele Cithreth, Female Elf Paladin 4
Medium (4'7") Elf, True Neutral (CR 4)
Armor Class 11
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)16 (+3) 13 (+1)7 (-2)
Skills Performance +0, Persuasion +0
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Gnome, Celestial
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 200 gp.


Social Check DCs


Cressel Loathe, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His purple hair is knotted and matted. He is baby faced.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was raised in a white middle class family as the only child. After coming to the age of reason, Cressel took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has drifted from career to career and currently works as a Hunter.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new hunter responsibilities is difficult

Ideals: Gifted. Flaws: Fearful, Mundane. Bonds: Job. Occupation: Hunter

Voice: Old thin voice

Attributes [hide]

Cressel Loathe, Male Tiefling Monk 6
Medium (5'5") Tiefling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)16 (+3) 9 (-1)9 (-1)
Skills Religion +6, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Goblin, Halfling, Gnome
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: Just what you see.


Social Check DCs

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