Vadania Withrethin, Female Elf [Permalink]
Personal [hide]
Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She has slicked back golden hair. Her eyes are brown and beady.
Personality: A deeply religious woman she believes everything happens for a reason. She invites people to come help in her community garden.
History: Vadania hails from a village terrorized by dire rats. A gypsy cursed her at a young age, leading to her ugly appearance. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Vadania was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.
Motivation: Revenge; and her name or reputation has been wronged in the past by dire rats, and she desires to right it
Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Religious, Enemies. Occupation: Tanner
Voice: Gruff and masculine
Attributes [hide]
Medium (5'0") Elf, True Neutral (CR 3)
Armor Class 14
Hit Points 11 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 18 (+4) | 8 (-1) | 10 (+0) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 3100 sp.
Ilanis Ariessus, Female Elf [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She wears a deerstalker hat to hide her balding. Her thin eyebrows rest above her beady violet eyes.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: She is the product a well kept family trust fund and as such has never really known need. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She is being blackmailed/forced/etc and this influences her actions.
Ideals: Philantrophist. Flaws: Ugly. Bonds: Criminal record, Rich, Military. Occupation: Banker
Voice: Uses sign language
Attributes [hide]
Medium (5'4") Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 8 (-1) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 1 |
Possessions: 90 gp.
Oren Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: He wears a white armored body suit, with a simple red line shooting up and back down. He is bald on top and has large black tufts of hair around his ears. His face is scarred and worn.
Personality: Oren wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... He does not trust anyone and sleeps with one eye open.
History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Carter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and to get a good night's sleep
Ideals: Disciplined. Flaws: Ugly, Insomniac. Bonds: Criminal record. Occupation: Carter
Voice: Hissing voice
Attributes [hide]
Small (3'4") Halfling, True Neutral (CR 16)
Armor Class 14
Hit Points 125 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 17 (+3) | 15 (+2) | 7 (-2) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Sylvan, Ignan
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 9000 gp. Iolite (20 gp). Hematite (4 gp). Blue star sapphire (1600 gp). Deep blue spinel (900 gp). Rock crystal (20 gp). White opal (1600 gp). Iolite (20 gp). Alexandrite (900 gp). Iolite (20 gp). Pink pearl (90 gp). Eye agate (4 gp). Moonstone (20 gp). Rhodochrosite (4 gp). Red spinel (90 gp). Peridot (20 gp). Tiger eye turquoise (4 gp). Tourmaline (90 gp). Sardonyx (20 gp). Aquamarine (900 gp).
Agatha Sheldon, Female Human [Permalink]
Personal [hide]
Description: She wears many layers of old clothing at all times. She has a slight overbite and is overall scrawny. Her brown hair is knotted and matted. Her gray unseeing eyes seem to look past you.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She was raised in a white middle class family as the only child. Through the years after Agatha was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Agatha's mother didn't care for her much, and the feeling was mutual. After a long history of fighting, Agatha and her spouse have recently divorced.
Motivation: To find somewhere to settle down; and she seems to be bored by most things
Ideals: Extrovert. Flaws: Ugly, Disease, Antagonistic, Mundane. Bonds: Poor. Occupation: Cartwright
Voice: Old Prospector
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 18 (+4) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Giant, Druidic, Goblin, Aquan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Onyx (80 gp). 1 Masterwork Common Melee.
Nelkin Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. His hair, while still mostly silver, has prominent grey streaks. His otherwise smooth face is marked with small tiny scars.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: When he was but 3 years old his parents immigrated from the west. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting gnolls, the young Nelkin began to lead the lost caravan. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Nelkin was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.
Motivation: Revenge.
Ideals: Philantrophist, Entrepeneur. Bonds: Enemies, Immigrant. Occupation: Soapmaker
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 34 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Halfling, Gnoll
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +5
Possessions: 400 gp. Peridot (60 gp). Star ruby (900 gp).
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