Cloak Of Claws, Female Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged woman, she is dressed in earthy colors with a pastel and grey handkerchief worn on her right side, and is pretty ugly. She has done her best to style her red fur to look like a famous performer. Her otherwise smooth face is marked with small tiny scars.
Personality: She is erratic and paranoid. She believes drow are coming to abduct people. She is lazy, self-centered, vain, and jealous.
History: A powerful wizard made her what she is. In her 10th year, her parents were killed by a drow raid, leaving Cloak alone in the world. After a stint in an orphanage, she was adopted. She has achieved small success as a Dilettante.
Motivation: She is a bit of a kleptomaniac; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Flaws: Ugly, Selfish. Bonds: Enemies, Mentor, Job, Criminal record. Occupation: Dilettante
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'7") Tabaxi, Neutral Evil (CR 16)
Armor Class 13
Hit Points 134 (16d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 14 (+2) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Infernal, Giant
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3
Possessions: 2000 gp. Smoky quartz (20 gp). Carnelian (20 gp). Alexandrite (900 gp). Golden yellow topaz (900 gp). Alexandrite (900 gp). Amber (120 gp). Malachite (12 gp). Rich purple corundum (1500 gp). Blue quartz (12 gp). Aquamarine (900 gp). Alexandrite (900 gp). Blue star sapphire (1500 gp). Blue star sapphire (1500 gp). Alexandrite (900 gp). Coral (120 gp). Rhodochrosite (12 gp). Golden yellow topaz (900 gp). Deep green spinel (120 gp).
Panana Offund, Female Gnome [Permalink]
Personal [hide]
Description: She wears tan trousers with brown and blue striped suspenders. She wears various colorful collared shirts. She wears a Stetson hat to hide her balding. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: While she acts the brute, she is far gentler than she would appear. She always tries to repair and not replace. It was this mentality that drove her into the Herbalist business.
History: Panana was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She was an adventurer many years ago and she formed a blood bond with her Tiefling companion (her 'brother'). She has dedicated herself to building a better kind of golem.
Motivation: She is not mentally stable, and does not behave rationally; and she desires power and/or immortality
Ideals: Fighting, Persistence. Flaws: Insane. Bonds: Poor, Adventurer. Occupation: Herbalist
Voice: Soft and mumbly
Attributes [hide]
Small (3'0") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2
Possessions: 9000 cp. Carnelian (50 gp). Chalcedony (50 gp). Moonstone (50 gp). Blue quartz (14 gp).
Egelina Reid, Female Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a grey costume with the symbols of death on her torso. Her red hair is lengthy and is close to two feet long. Her skin is flawless and her brown eyes scan people very quickly.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken from her home at a very young age. She now spends her time doing works of charity.
Motivation: She is currently in port desperately looking for someone to get her out.
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Slave, Immigrant. Occupation: Bounty Hunter
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'10") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 8 (-1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
Possessions: 800 sp.
Sweet Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries a battered sword and tarnished crossbow as well. His yellow fur is singed and shortened. His blue eyes dart from person to person.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is able to fit into much smaller and tighter spaces than normal.
History: Born to a pair of adventurers, Sweet grew up listening to his mother's many stories. He worked as a nervous Adventurer and found it very stressful. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature crossbow.
Motivation: He's looking for his big break; and obtaining odd cultural half-orc artifacts is his passion
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Adventurer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Good (CR 7)
Armor Class 11
Hit Points 27 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 13 (+1) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 3 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Duergath Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of the sun god around his neck, and a hand crossbow on his belt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'2" when asserting himself. He has a very tight haircut. He is baby faced.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. When he's not drinking or sleeping the drinks off, he's doing poetry.
History: Born in the east to a Spice Merchant, Duergath learned a great deal about his father's area of expertise. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He became a Spice Merchant soon after.
Motivation: Wants to open a new tavern.
Ideals: Fighting, Gifted, Artistic. Flaws: Insane. Bonds: Job. Occupation: Spice Merchant
Voice: Pronounces O like U
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 700 sp.
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Their contribution stands as a beacon of hope for all adventurers!