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Advanced [show]


Xanaphia Ethanasath, Female Elf [Permalink]

Personal [hide]

Description: She wears a blue coat over a pastel low-cut shirt, and a small hat upon her head. Her attire stands in sharp contrast to her glaive, which is beautifully polished and possesses an ornate carving of a skull on it. She has done her best to style her black hair to look like a famous performer. Her amber eyes dart from person to person.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is able to fit into much smaller and tighter spaces than normal.

History: She comes from a rich southern family. Her parents enrolled her in a Rogue school at a young age so that she could practice her martial talents. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Balancing her hectic life and new Painter responsibilities is difficult; and wants to open a new tavern

Ideals: Gifted. Flaws: Antagonistic, Shy. Bonds: Rich, Job. Occupation: Painter

Voice: Indian accent

Attributes [hide]

Xanaphia Ethanasath, Female Elf Rogue 1
Medium (4'9") Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 7 (-2)15 (+2) 17 (+3)7 (-2)
Skills Nature +4, Religion +4
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Goblin
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 1000 cp. Violet garnet (200 gp).


Social Check DCs


Thorpe Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears light armors faded through time and improper care. His chestnut hair is kept up in a ponytail inside a deerstalker hat. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Always inclined to offer people food he seems plenty friendly. He can't help but pocket interesting objects he comes across

History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Barber hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Being a Barber kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Philantrophist. Flaws: Insane. Bonds: Poor, Criminal record. Occupation: Barber

Voice: German accent

Attributes [hide]

Thorpe Goodearth, Male Halfling Monk 10
Small (3'2") Halfling, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 47 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)14 (+2) 17 (+3)8 (-1)
Skills Acrobatics +5, Intimidation +3
Senses Passive Perception 13
Languages Common, Halfling, Sylvan, Draconic
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +3

Possessions: 2400 gp. Bloodstone (50 gp). Red-brown spinel (50 gp).


Social Check DCs


Calcitro Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: This man wears an entirely red suit with pastel socks and a vest with buckled shoes. He is muscular with a powerful set of arms. His hair is greying and his face has many wrinkles. His otherwise smooth face is marked with small tiny scars.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: The child of eastern immigrants he idolized his father. He moved from fad to fad and when he turned 15 he discovered dancing. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he's repulsed by the pc

Ideals: Athletic, Artistic. Flaws: Antagonistic. Bonds: Immigrant, Rich. Occupation: Cook

Voice: Jamaican accent

Attributes [hide]

Calcitro Wildcloak, Male Halfling Ranger 6
Small (3'3") Halfling, Lawful Evil (CR 6)
Armor Class 15
Hit Points 41 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 14 (+2)14 (+2) 12 (+1)17 (+3)
Skills Athletics +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Abyssal, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 3000 sp. Sapphire pendant on gold chain (800 gp). Embroidered silk and velvet mantle with numerous moonstones (800 gp). Old masterpiece painting (1700 gp). Solid gold idol (900 gp).


Social Check DCs


Alston Folkor, Male Gnome [Permalink]

Personal [hide]

Description: This northern man is wearing the road beaten gear of a warrior. His clothes are grease stained in places. His black hair is kept up in a ponytail inside a deerstalker hat. He is very pretty but has cold, dead eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Alston was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Alston was born on a far northern forest where he grew up under the tutelage of his mother, an expert Mercenary. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To unite with his brother.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Poor, Immigrant, Attractive, Family. Occupation: Mercenary

Voice: Sighs a lot, exhausted

Attributes [hide]

Alston Folkor, Male Gnome Warrior 6
Small (3'6") Gnome, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 47 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 18 (+4)15 (+2) 8 (-1)13 (+1)
Skills Acrobatics +4, Deception +4
Senses Passive Perception 9
Languages Common, Gnome, Draconic, Orc
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Right-Handed Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears baggy pastel pantaloons and a tan scarf. Beneath his clothing is a huge mess of scar tissue. His fur is short and black. His face is scarred and worn.

Personality: Cocky and sure of himself, he believes he is the best Carpenter born in the past three hundred years. He is frequently practicing swordplay.

History: He served in the navy to pay for his family's outstanding loans. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He inherited the family business which he has now maintained for 11 years.

Motivation: Balancing his hectic life and new Carpenter responsibilities is difficult; and retire the richest man in the north

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Slave, Job, Military. Occupation: Carpenter

Voice: Slurs words

Attributes [hide]

Right-Handed Candle, Male Tabaxi Barbarian 18
Medium (5'4") Tabaxi, Lawful Neutral (CR 18)
Armor Class 13
Hit Points 163 (18d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 15 (+2)16 (+3) 8 (-1)12 (+1)
Skills Perception +5, Sleight of Hand +9
Senses Passive Perception 19
Languages Common, Abyssal, Celestial, Druidic
Attacks Melee +9 / 5d6+3, Ranged +9 / 5d6+3, Grapple +3

Possessions: 1800 pp. Silver chalice with lapis lazuli gems (160 gp). Silver comb with moonstones (200 gp). Large well-done wool tapestry (600 gp). Eyepatch with mock eye of sapphire and moonstone (1800 gp). Cloth of gold vestments (160 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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