Aura Grass, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she usually wears her pastel robe and has her club always slung over her shoulder. Her orange fur is heavily combed to the left. Her eyes are likewise hazel.
Personality: She acts crazy and hedonistic. Further she is a bit of a stoner and is frequently out of it.
History: Aura was raised in a hard working conservative environment. Aura liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She got away from her former life and has fallen to alcoholism.
Motivation: Sabotage a competitor; and to pay off her debts
Flaws: Hedonist, Addict. Bonds: Job, Nature, Debt. Occupation: Blacksmith
Voice: Italian accent
Attributes [hide]
Medium (4'10") Tabaxi, Chaotic Good (CR 9)
Armor Class 11
Hit Points 55 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Terran, Undercommon
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4
Possessions: 1000 gp. Star ruby (1200 gp). Moss agate (8 gp). Moss agate (8 gp). Rock crystal (20 gp). Star ruby (1200 gp). Carnelian (20 gp). Sardonyx (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Theirastra Yaeldrin, Female Elf [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 5'5" and wears a robe, a symbol of strength around her neck, and a dagger on her belt. Her brown hair is slicked back into a classic pompadour. Her face is covered beneath a completely black helmet.
Personality: Her tongue was cut out and she uses sign language. She is a logical person and will generally grow upset if things defy logic and science.
History: She was born the only child of a wealthy merchant. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Logical, Entrepeneur. Flaws: Disease. Occupation: Shepherd
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 29 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 12 (+1) | 15 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Halfling, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
Possessions: Just what you see.
Great Of World, Female Tabaxi [Permalink]
Personal [hide]
Description: She is well dressed, constantly wearing a brown suit, yellow shirt, and black tie. She is physically well-built. Her cinnamon fur is long and unkept. Her thin eyebrows rest above her beady yellow eyes.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was born in the north, but her parents moved at a very young age to the south. She found a children's book about a Tabaxi Monk who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To reunite with her old friends; and obtaining odd cultural human artifacts is her passion
Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Immigrant, Adventurer. Occupation: Interpreter
Voice: Creaky witch voice
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 11 (+0) | 9 (-1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 14
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 30 pp.
Andraste Xistsrith, Female Elf [Permalink]
Personal [hide]
Description: This woman wears a well pressed and immaculate suit (or dress), and sports empty pouches on her belt. Her head has been shaved. She is baby faced.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: From birth she was tutored by a cruel and relentless mentor. A gifted student she started as a Glassblower, but she got bored and became a Dilettante. She has worked as a Dilettante like her father before her.
Motivation: Sabotage a competitor; and further expansion of business
Flaws: Ugly, Cynical, Antagonistic. Bonds: Mentor, Job. Occupation: Dilettante
Voice: Posh accent
Attributes [hide]
Medium (5'4") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 4 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 3 (-4) | 7 (-2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +5
Possessions: 100 gp. Freshwater pearl (10 gp). Brown-green garnet (50 gp). Amber (50 gp).
Yurgunn Eversharp, Female Dwarf [Permalink]
Personal [hide]
Description: She wears tattered old clothes. She carries a battered bastard sword and tarnished shortspear as well. Her hair is chestnut and curly. Her eyes are brown.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She enjoys reading and quiet.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Yurgunn was born on a far southern forest where she grew up under the tutelage of her mother, an expert Bellfounder. She moves from town to town, unable to find a place to settle.
Motivation: Wants to work out more often; and to share knowledge with the world
Ideals: Fighting, Athletic, Logical. Flaws: Ugly. Bonds: Immigrant. Occupation: Bellfounder
Voice: Irish accent
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 24 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 8 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 30 pp.
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