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Advanced [show]


Akmen Rise, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress), and carries flails. He wears his brown hair down. His fair skin shows little sign of his aristocratic breeding.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. Further he is a bit of a stoner and is frequently out of it.

History: He comes from a rich southern family. Through the years after Akmen was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Akmen's mother didn't care for him much, and the feeling was mutual. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Fighting. Flaws: Addict, Antagonistic. Bonds: Attractive, Rich. Occupation: Cartwright

Voice: Aggressive tone

Attributes [hide]

Akmen Rise, Male Tiefling Expert 6
Medium (5'6") Tiefling, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 43 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)14 (+2) 16 (+3)14 (+2)
Skills Stealth +4, Survival +6
Senses Passive Perception 13
Languages Common, Halfling, Aquan
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Clerebold Beverly, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'4" and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His left leg appears badly burned and disfigured. He wears a Stetson hat to hide his balding. His eyes are brown and he is always smoking a pipe.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. Animals are drawn to him, and he is able to talk to them.

History: He was born at the edge of vast plains. At a young age his mother died while driving off some gnolls. His father being the stubborn sort decided to stay and helped train him in ceremonial dagger use. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Clerebold fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Many gnolls want him driven away.

Ideals: Gifted, Fighting. Bonds: Enemies, Nature. Occupation: Architect

Voice: French accent

Attributes [hide]

Clerebold Beverly, Male Human Wizard 1
Medium (5'4") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)11 (+0) 13 (+1)13 (+1)
Skills Animal Handling +3, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 300 sp.


Social Check DCs


Galinndan Selevarun, Male Elf [Permalink]

Personal [hide]

Description: This light-skinned male is dressed in a clean blue cloak covering his clean studded leather. He is tall, broad shouldered and powerfully built. His brown hair is slicked back into a classic pompadour. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: Prone to second guessing himself, he comes off as nervous. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: His parents moved while he was still in utero so he is the first generation to be born here. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends.

Flaws: Ugly, Shy, Impulsive. Bonds: Immigrant, Adventurer. Occupation: Miller

Voice: Speaks through clenched teeth

Attributes [hide]

Galinndan Selevarun, Male Elf Adept 13
Medium (4'9") Elf, Lawful Good (CR 13)
Armor Class 14
Hit Points 34 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 8 (-1)10 (+0) 6 (-2)10 (+0)
Skills Performance +4, Stealth +8
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +4 / 4d4+0, Ranged +8 / 4d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Gold dragon comb with red garnet eye (1100 gp). Gold and ruby ring (2000 gp). A small bag of saffron. (20 gp). Brass mug with jade inlays (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Golden circlet with four aquamarines (2000 gp). Fire opal pendant on a fine gold chain (1800 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Erky Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: An older man who is constantly adorned with expensive silk clothing, often dyed in bright blue and green, and wears rings and necklaces with large, colorful gems, he is not a threatening figure. His deerstalker hat is riddled with cuts and holes. His eyes are a pleasant brown.

Personality: He is a Architect first and foremost. He believes firmly that knowledge should be universal. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He struck it rich when he found rare goods in large quantities. After a long history of fighting, Erky and his spouse have recently divorced.

Motivation: Wants to open a new tavern; and to be a weaver again

Ideals: Gifted. Flaws: Ugly, Fearful, Antagonistic. Bonds: Rich, Job. Occupation: Architect

Voice: Spits words with contempt

Attributes [hide]

Erky Musgraben, Male Gnome Druid 2
Small (3'8") Gnome, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 15 (+2)15 (+2) 12 (+1)15 (+2)
Skills History +4
Senses Passive Perception 11
Languages Common, Gnome, Giant, Draconic
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Azaki Ilphelkiir, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is dark but he possesses many brown ritualistic tattoos. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His long brown hair is drawn into a two foot long braid. He wears large thick round spectacles.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: A powerful wizard made him what he is. His first spouse was a Marshal, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Retire the richest man in the east; and wants to raise his children well

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Adventurer, Mentor, Family. Occupation: Jeweler

Voice: High pitched, excited

Attributes [hide]

Azaki Ilphelkiir, Male Half-Elf Expert 5
Medium (5'5") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 19 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 11 (+0)14 (+2) 9 (-1)15 (+2)
Skills Insight +2, Nature +5
Senses Passive Perception 9
Languages Common, Elven, Druidic, Halfling
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4

Possessions: 600 gp.


Social Check DCs

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