Emen Byron, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears professional attire. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her long silver hair is drawn into a two foot long braid. This hazel eyed northerner is not easily forgotten.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Her mother raised her in a mountain cabin. When Emen reached her early adolescence her Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She now spends her time doing works of charity.
Motivation: She wants nothing more than to rejoin the army; and to reunite with her absent father
Ideals: Philantrophist, Joker. Bonds: Attractive, Nature, Military. Occupation: Ploughman
Voice: Loud with bravado
Attributes [hide]
Medium (5'2") Half-Orc, True Neutral (CR 6)
Armor Class 10
Hit Points 46 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 10 (+0) | 13 (+1) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +4
Possessions: 110 pp. An abacus with copper, silver and gold markers (100 gp). A silver and pearl hairclip (100 gp).
Pearl Fastfoot, Female Halfling [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a worn and beaten armor. Her moppish golden hair is in a traditional bowl cut. She wears a mask on her face.
Personality: Calm and collected, she is a well trained Shepherd. She has a small toy that she constantly fidgets with.
History: She got into the Shepherd business at a young age. In her 13th year, her parents were killed by a drow raid, leaving Pearl alone in the world. After a stint in an orphanage, she was adopted. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature scimitar.
Motivation: She is unsatisfied with her job.
Flaws: Addict. Bonds: Poor, Job, Enemies, Adventurer. Occupation: Shepherd
Voice: High pitched and raspy
Attributes [hide]
Small (2'8") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 31 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 12 (+1) | 15 (+2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 500 gp. Red garnet (130 gp). Emerald (1000 gp). Eye agate (7 gp).
Guy Easton, Male Human [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He sports a long black beard, and similarly colored long hair. His eyes are amber and beady.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has a minor phobia of water and hates getting wet.
History: Born to a pair of adventurers, Guy grew up listening to his mother's many stories. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He desires power and/or immortality; and he's looking for his big break
Flaws: Ugly, Fearful. Bonds: Nature, Adventurer, In love. Occupation: Marshal
Voice: pre-pubescent
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 32 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 15 (+2) | 12 (+1) | 10 (+0) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +8 / 3d8+4, Ranged +6 / 3d8+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 |
Possessions: 3000 gp. Chrysoberyl (130 gp). Brown diamond (7000 gp). Blue quartz (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ahinar Iathrana, Female Elf [Permalink]
Personal [hide]
Description: This slender woman stands about 5'4". She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her blonde hair is drawn into a tight pony tail with a card scrunchie. Her eyes are amber and catlike.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is a logical person and will generally grow upset if things defy logic and science.
History: Gifted from a young age, Ahinar studied abroad. She moved out east to avoid the crime she committed. She now mingles about in high society.
Motivation: She is a bit of a kleptomaniac; and she is greedy
Ideals: Logical, Gifted. Flaws: Insomniac. Bonds: Rich, Criminal record. Occupation: Armorer
Voice: Hissing voice
Attributes [hide]
Medium (5'4") Elf, True Neutral (CR 4)
Armor Class 9
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 7 (-2) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 13000 cp.
Zed Clifton, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he typically wears a sleeveless long coat of deep white leather and dull tan iron scale mail. He keeps his long brown hair kept up in a rat tail. His ears are large.
Personality: He acts crazy and hedonistic. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. When money was particularly tight he was walking through alleys when he overheard a Adventurer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been a successful dealer in antiques buying low and selling high.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Entrepeneur. Flaws: Ugly, Hedonist. Bonds: Religious, Poor. Occupation: Adventurer
Voice: Sore throat, cough
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Evil (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 14 (+2) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!