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NPC Generator

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Advanced [show]


Roywyn Gobblefirn, Female Gnome [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears a robe, a symbol of death around her neck, and a mace on her belt. She wears her chestnut hair up. Her eyes are brown.

Personality: She is a Masseuse first and foremost. She believes firmly that knowledge should be universal. She has all her life been fascinated with music.

History: She was born in a small island village. Her father had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.

Motivation: Sabotage a competitor; and she is greedy

Ideals: Fighting, Artistic. Bonds: Job, Nature, Rich. Occupation: Masseuse

Voice: Scratchy, weak

Attributes [hide]

Roywyn Gobblefirn, Female Gnome Commoner 4
Small (3'0") Gnome, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 5 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 8 (-1)18 (+4) 17 (+3)13 (+1)
Skills Nature +6, Performance +3
Senses Passive Perception 13
Languages Common, Gnome, Celestial, Halfling, Goblin, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 300 gp. Eyepatch with mock eye of sapphire and moonstone (500 gp). Silver comb with moonstones (900 gp). Large well-done wool tapestry (100 gp).


Social Check DCs


Susannah Shelby, Female Human [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She is an epitome of beauty. With bright golden hair. Her hazel eyes dart from person to person to random spaces in the air.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: The child of a Spy, who enjoyed hunting, Susannah was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Susannah took refuge in the old dungeon and found the beat up pickaxe and armor she uses now. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.

Motivation: She has money and likes to spend it; and she wants to meet her childhood hero

Flaws: Sensitive, Disease. Bonds: Attractive, Adventurer, Nature, Rich. Occupation: Navigator

Voice: Dark and ominous

Attributes [hide]

Susannah Shelby, Female Human Sorcerer 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)12 (+1) 11 (+0)9 (-1)
Skills Arcana +3, Intimidation +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 400 gp.


Social Check DCs


Dagnal Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt, and she perpetually has her hand crossbow ready. Her hair is short and chestnut. She wears large thick round spectacles.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She worked as a nervous Sellsword and found it very stressful. She has achieved small success as a Sellsword.

Motivation: She is content; and she'd like to take her coworkers down a peg

Ideals: Fighting. Flaws: Secretive, Mundane. Bonds: Enemies, Immigrant, Job. Occupation: Sellsword

Voice: Smoker's lung

Attributes [hide]

Dagnal Ironfist, Female Dwarf Bard 3
Medium (3'9") Dwarf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)17 (+3) 16 (+3)10 (+0)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 13
Languages Common, Dwarven, Giant, Gnoll, Goblin
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 1400 sp.


Social Check DCs


Myev Livingstone, Female Half-Orc [Permalink]

Personal [hide]

Description: This light-skinned female wears long strands of ruby and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She is tall, broad shouldered and powerfully built. Her hair is golden and very short. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was born at the edge of vast mountains. Her mother was a soldier and died while she was still young. Myev was left her mother's suit of armor and trained in its use and care. She now mingles about in high society.

Motivation: Money/treasure; and she wants nothing more than to rejoin the army

Ideals: Passionate. Bonds: Rich, Adventurer, Nature, Military. Occupation: Dilettante

Voice: Speaks with lips pursed

Attributes [hide]

Myev Livingstone, Female Half-Orc Monk 1
Medium (5'0") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)9 (-1) 13 (+1)9 (-1)
Skills Persuasion +1, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Andry Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her auburn hair is thinning but still full. Her eyes are blue and catlike.

Personality: Stoic and calm, she prefers to meditate than take action. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Andry fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and expand her business

Ideals: Athletic, Disciplined, Fighting, Entrepeneur. Flaws: Antagonistic. Occupation: Locksmith

Voice: High pitched, excited

Attributes [hide]

Andry Goodearth, Female Halfling Commoner 6
Small (2'8") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 15 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 9 (-1)14 (+2) 9 (-1)16 (+3)
Skills Performance +6, Religion +5
Senses Passive Perception 9
Languages Common, Halfling, Infernal, Sylvan
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 100 gp. Jade (80 gp). Carnelian (40 gp). Citrine (40 gp). Azurite (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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