Caramip Welber, Female Gnome [Permalink]
Personal [hide]
Description: Standing 3'4", this woman very much looks the part of a Interpreter. Her blonde hair is styled in orderly dreadlocks. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She likes to make people angry or surprised. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. From her teen years she was always beautiful and desirable, so people have always doted on her. Being a Interpreter kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.
Flaws: Antagonistic, Fearful. Bonds: Job, Attractive, Criminal record. Occupation: Interpreter
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 10 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 120 gp.
Isabella Sharps, Female Human [Permalink]
Personal [hide]
Description: She wears brown trousers with white and pastel striped suspenders. She wears various colorful collared shirts, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'1" when asserting herself. She has moderate length white hair. Her eyes are green and catlike.
Personality: Isabella is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She was born in the south, but her parents moved at a very young age to the west. Before the accident, she was one of the most outspoken anti-Half-Elven activists. She was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. She now owns her own business.
Motivation: Wants to raise her children well; and half-elven compassion
Ideals: Extrovert. Flaws: Racist. Bonds: Job, Immigrant, Family. Occupation: Bricklayer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 27 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 12 (+1) | 14 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Goblin, Infernal
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +5
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.
Horza Shelley, Male Half-Orc [Permalink]
Personal [hide]
Description: He stands about 6'2" and wears a white shirt with thin tan vertical stripes and blue pants. His left leg appears badly burned and disfigured. His blonde hair is singed and shortened. His otherwise smooth face is marked with small tiny scars.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He also hits on women, regardless of circumstances.
History: Horza was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.
Motivation: Wants his loneliness to end.
Flaws: Ugly, Shy. Bonds: Has a crush, Family. Occupation: Armorer
Voice: American accent
Attributes [hide]
Medium (6'2") Half-Orc, Neutral Evil (CR 9)
Armor Class 11
Hit Points 10 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 7 (-2) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 600 gp. Moonstone (50 gp).
Oriax Fluke, Male Tiefling [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a well pressed and immaculate suit (or dress). His chestnut hair is heavily combed to the left. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He never wears the same outfit twice, unless he absolutely has to.
History: He was born a particularly ugly child, much to the horror of his parents. When money was particularly tight he was walking through alleys when he overheard a Glassblower hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and wants to work out more often
Ideals: Artistic. Flaws: Ugly, Insane, Selfish. Bonds: Poor. Occupation: Glassblower
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'4") Tiefling, True Neutral (CR 4)
Armor Class 12
Hit Points 24 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 14 (+2) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Terran, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +5
Possessions: 100 gp. 1 Minor magic item.
Naal Berevan, Male Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a blue tunic with green highlights, and long tan pants that bunch up around his shoes. He has a white handlebar mustache and slicked back white hair. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is obsessed with his god.
History: Naal was born with his father's beautiful face. His father was a soldier and died while he was still young. Naal was left his father's suit of armor and trained in its use and care. He's since become an addict/alcoholic.
Motivation: A strong sense of loyalty to Tabaxi people; and he wants nothing more than to rejoin the army
Flaws: Addict, Racist. Bonds: Attractive, Religious, Military. Occupation: Bather
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 8)
Armor Class 11
Hit Points 22 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +4
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.
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