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Advanced [show]


Enialis Galanodel, Male Elf [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He has moderate length red hair. His blue eyes are passionate and lively.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was raised in a desert tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has been a successful dealer in antiques buying low and selling high.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Philantrophist, Entrepeneur. Flaws: Shy. Bonds: Nature, Adventurer. Occupation: Assassin

Voice: Relaxed voice

Attributes [hide]

Enialis Galanodel, Male Elf Barbarian 1
Medium (4'11") Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)10 (+0) 14 (+2)6 (-2)
Skills Animal Handling +4, Performance +0
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Dean Reed, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has styled his brown hair well, parting it to the left. His face is covered beneath a completely black helmet.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does not believe in violence as a means to an end. He is a dedicated Shipwright but believes his peers are too gung-ho.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: Money/treasure.

Ideals: Persistence, Pacifist. Flaws: Disease. Bonds: Rich. Occupation: Shipwright

Voice: Australian accent

Attributes [hide]

Dean Reed, Male Human Aristocrat 1
Medium (5'9") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)8 (-1) 13 (+1)13 (+1)
Skills Athletics +2, Deception +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3

Possessions: 120 gp.


Social Check DCs


Seebo Munggen, Male Gnome [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing the road beaten gear of a warrior. He sports a flattop hair cut. He wears a mask on his face.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Seebo was born with his mother's beautiful face. He has had some formal dancing training, and achieved minor success. He left for the east, certain he would find work there.

Motivation: He feels that his past leaves him morally obligated to help; and wants to open a new tavern

Ideals: Fighting, Artistic. Bonds: Attractive, Criminal record, Immigrant, Job. Occupation: Cook

Voice: Sounds elderly

Attributes [hide]

Seebo Munggen, Male Gnome Druid 14
Small (3'3") Gnome, Lawful Evil (CR 14)
Armor Class 9
Hit Points 97 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 15 (+2)12 (+1) 9 (-1)11 (+0)
Skills Performance +5, Survival +4
Senses Passive Perception 9
Languages Common, Gnome, Infernal
Attacks Melee +5 / 4d6+0, Ranged +3 / 4d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 6000 gp. Embroidered silk and velvet mantle with numerous moonstones (600 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arjhan Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a kukri, but if one is not available he will default to his morningstar. He carries with him a set of morningstars, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His crest, while still mostly brass, has prominent grey streaks. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.

Personality: Arjhan speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Arjhan is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born a particularly ugly child, much to the horror of his parents. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. By chance he met his brother recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Fighting, Impeccable. Flaws: Ugly. Bonds: Family. Occupation: Laborer

Voice: Can't modulate volume

Attributes [hide]

Arjhan Xephyrbahnor, Male Dragonborn Druid 9
Medium (6'6") Dragonborn, Lawful Evil (CR 9)
Armor Class 10
Hit Points 76 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)15 (+2) 11 (+0)13 (+1)
Skills Investigation +5, Nature +5
Senses Passive Perception 10
Languages Common, Celestial, Sylvan
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 2000 gp. Lapis lazuli (9 gp). Azurite (9 gp). Hematite (9 gp). Star rose quartz (50 gp). Black pearl (1000 gp). Azurite (9 gp). Tiger eye turquoise (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Erenaeth, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He dresses like a well dressed Navigator does. His head has been shaved. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: Prone to second guessing himself, he comes off as nervous. He is harsh and unforgiving.

History: Anselm was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gifted student he started as a Engraver, but he got bored and became a Navigator. He now owns his own business.

Motivation: Wants to open a new tavern; and further expansion of business

Flaws: Ugly, Shy, Antagonistic. Bonds: Job, Poor. Occupation: Navigator

Voice: Gruff and masculine

Attributes [hide]

Anselm Erenaeth, Male Half-Elf Druid 6
Medium (5'0") Half-Elf, Lawful Good (CR 6)
Armor Class 10
Hit Points 16 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 7 (-2)16 (+3) 15 (+2)14 (+2)
Skills Deception +5, Nature +6
Senses Passive Perception 12
Languages Common, Elven, Ignan, Gnome, Aquan
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 2000 sp.


Social Check DCs

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