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Advanced [show]


Snafû Shelby, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His skin is fair and his fingers are delicate and long. His head has been shaved. His violet eyes are passionate and lively.

Personality: This man loves music and to teach people music more than just about anything. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He has had some formal music training, and achieved minor success. He has never given up on his music dream.

Motivation: He seems to be bored by most things; and he has money and likes to spend it

Ideals: Artistic. Flaws: Ugly, Mundane. Bonds: Rich. Occupation: Jeweler

Voice: Voice breaks

Attributes [hide]

Snafû Shelby, Male Half-Orc Warrior 3
Medium (5'9") Half-Orc, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)7 (-2) 13 (+1)12 (+1)
Skills Animal Handling +3, Nature +0
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Manfred Richie, Male Human [Permalink]

Personal [hide]

Description: 5'7" and lanky with angular features, he is an attractive figure. He wears dark leathers with embroidery. His hair is greying and his face has many wrinkles. His skin is flawless and his violet eyes scan people very quickly.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is obsessed with a lost civilization.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother took him hunting and taught him how to get in the mind of other creatures. He has dedicated himself to building a better trade route.

Motivation: He desires power and/or immortality.

Bonds: Attractive, Family, Adventurer, Military, Nature. Occupation: Sculptor

Voice: Sensual and smooth

Attributes [hide]

Manfred Richie, Male Human Wizard 1
Medium (5'7") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)7 (-2) 14 (+2)13 (+1)
Skills Investigation +0, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 30 gp. Chalcedony (50 gp). 1 Banded mail.


Social Check DCs


Direcris Caavylteradyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears green painted combat armor at almost all times, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. His deerstalker hat is riddled with cuts and holes. He wears crescent spectacles with a black brim.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He misses his home and complains about the freezing weather, even in summer.

History: He comes from a rich northern family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and he feels kind of lost in life

Flaws: Ugly, Depressed. Bonds: Immigrant, Rich. Occupation: Miner

Voice: pre-pubescent

Attributes [hide]

Direcris Caavylteradyn, Male Dragonborn Wizard 7
Medium (6'4") Dragonborn, Chaotic Good (CR 7)
Armor Class 12
Hit Points 31 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)15 (+2) 13 (+1)16 (+3)
Skills Investigation +5, Persuasion +6
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13443210

Possessions: 7000 sp. Hematite (6 gp). Deep blue spinel (1000 gp).


Social Check DCs


Drifting Blossom, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a shirt that is too small, which lets her gut show, with a ratty pastel coat over it. She has no fur. Her fierce yellow eyes like to dwell on things.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She cannot resist a sob story and will often dote over anyone who has one.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Through the years after Drifting was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Drifting's father didn't care for her much, and the feeling was mutual. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Philantrophist, Fighting. Flaws: Ugly, Antagonistic, Insane. Occupation: Priest

Voice: Speaks with back of mouth

Attributes [hide]

Drifting Blossom, Female Tabaxi Commoner 6
Medium (5'3") Tabaxi, Chaotic Good (CR 6)
Armor Class 10
Hit Points 9 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 8 (-1)13 (+1) 10 (+0)16 (+3)
Skills Perception +3, Religion +4
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 500 gp. Rich purple corundum (1500 gp). 1 Minor magic item.


Social Check DCs


Zephan Lithe, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears green painted combat armor at almost all times. He sports a flattop hair cut. His eyes are likewise black. His teeth are yellowed and unaligned.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: He was born the only child of a wealthy merchant. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting gnolls, the young Zephan began to lead the lost caravan. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Many gnolls want him driven away.

Ideals: Disciplined, Entrepeneur. Flaws: Ugly. Bonds: Enemies. Occupation: Mercenary

Voice: Forgets to breathe while speaking

Attributes [hide]

Zephan Lithe, Male Tiefling Barbarian 5
Medium (5'10") Tiefling, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 60 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)13 (+1) 10 (+0)12 (+1)
Skills Athletics +3, Investigation +4
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +4

Possessions: 6000 sp.


Social Check DCs

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