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NPC Generator

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Advanced [show]


Frederick Harrington, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His brown hair is greying along the sides and has receded to reveal a widow's peak. His green unseeing eyes seem to look past you.

Personality: He is very quiet and rarely speaks above a whisper. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Cursed with a spirit at a very young age, Frederick has worked very hard to control his curse. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has a rivalry with the Church that dominates his actions; and to prove his worth to the world

Flaws: Ugly, Disease, Shy, Impulsive. Bonds: Religious. Occupation: Tanner

Voice: Mousy voice

Attributes [hide]

Frederick Harrington, Male Human Commoner 1
Medium (6'2") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)11 (+0) 6 (-2)7 (-2)
Skills Insight +0, Perception +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 130 gp.


Social Check DCs


Therai Severity, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He typically wears black cloth garments or leather armor. His hair is purple and curly. His eyes are gold and catlike.

Personality: He is irascible and easily irritated. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his 13th year, his parents were killed by a drow raid, leaving Therai alone in the world. After a stint in an orphanage, he was adopted. Due to his spouse's obsession with being a Slave Trader they were divorced and he won custody of their son. He worked as a Fisher, and he later adopted a second son.

Motivation: A deep hatred of drow; and an old rival family wants him found

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Enemies, Family. Occupation: Fisher

Voice: Aggressive tone

Attributes [hide]

Therai Severity, Male Tiefling Commoner 8
Medium (5'9") Tiefling, Lawful Good (CR 8)
Armor Class 11
Hit Points 36 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)12 (+1) 14 (+2)16 (+3)
Skills Acrobatics +4, Deception +6
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +6

Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Yurgunn Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: A 3'11" western woman, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has moderate length black hair. Her hazel unseeing eyes seem to look past you.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She would rather hide behind her crafts than deal with other people.

History: Yurgunn was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. When money was particularly tight she was walking through alleys when she overheard a Shoemaker hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She's looking for her big break.

Ideals: Philantrophist, Artistic. Flaws: Disease, Shy. Bonds: Poor, Adventurer. Occupation: Shoemaker

Voice: Australian accent

Attributes [hide]

Yurgunn Torevir, Female Dwarf Sorcerer 9
Medium (3'11") Dwarf, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 28 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)14 (+2) 5 (-3)11 (+0)
Skills Investigation +5, Religion +5
Senses Passive Perception 7
Languages Common, Dwarven, Auran, Terran
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366664

Possessions: 11000 sp.


Social Check DCs


Loopmottin Murnig, Female Gnome [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a tan shirt, with a yellow mid length skirt with yellow tights and flats, usually wearing a coat over them. Her hair is brown and curly. Her eyes are brown and she is always smoking a pipe.

Personality: She is happy with her job as a Carter. She turns her eye from what people do, preferring to live and let live. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born in the south to a Carter, Loopmottin learned a great deal about her mother's area of expertise. A gypsy cursed her at a young age, leading to her ugly appearance. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by lycanthropy.

Motivation: Obtaining odd cultural Half-Elven artifacts is her passion.

Ideals: Athletic. Flaws: Ugly, Disease. Bonds: Job, Adventurer. Occupation: Carter

Voice: Mumbles to self between sentences

Attributes [hide]

Loopmottin Murnig, Female Gnome Druid 4
Small (3'2") Gnome, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 44 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 19 (+4)5 (-3) 16 (+3)16 (+3)
Skills Insight +5, Stealth +1
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 500 gp. Citrine (60 gp). Rhodochrosite (4 gp). Rose (60 gp).


Social Check DCs


Emerald Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a lot of dark rich colors, with gold accents. He has wavy orange fur. This copper eyed westerner is not easily forgotten.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He plays an instrument quite well.

History: He was born to loving parents in a slum to the west. He went to a religious school and was inspired by the priests there in charitable deeds. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has a rivalry with the Church that dominates his actions; and he's repulsed by the pc

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Poor, Religious. Occupation: Cook

Voice: Sounds elderly

Attributes [hide]

Emerald Wind, Male Tabaxi Monk 17
Medium (6'5") Tabaxi, True Neutral (CR 17)
Armor Class 14
Hit Points 107 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 15 (+2)14 (+2) 13 (+1)11 (+0)
Skills Intimidation +6, Nature +8
Senses Passive Perception 11
Languages Common, Gnome, Ignan
Attacks Melee +8 / 5d4+2, Ranged +10 / 5d4+4, Grapple +4

Possessions: 4000 gp. Peridot (20 gp). Aquamarine (1600 gp). Violet garnet (1600 gp). Smoky quartz (20 gp). Black pearl (1600 gp). Violet garnet (1600 gp). Azurite (11 gp). Star rose quartz (20 gp). Golden yellow topaz (1600 gp). Silver pearl (100 gp). Golden pearl (100 gp). Carnelian (20 gp).


Social Check DCs

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