Faran Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: He is lean but muscular and wears bulky red painted plate armor. His hair is long and black with streaks of blonde, and is pulled back with small red clips. His beard is blonde, braided, and well cared for. He wears round tiny glasses practically rammed into his face.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Faran enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born in the south to a Soapmaker, Faran learned a great deal about his mother's area of expertise. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He struck the Soapmaker job and began his own company from there.
Motivation: Obtaining odd cultural Halfling artifacts is his passion; and he'd like to take his coworkers down a peg
Ideals: Impeccable. Flaws: Hedonist. Bonds: Job, Rich, Adventurer. Occupation: Soapmaker
Voice: Middle-eastern accent
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 6)
Armor Class 15
Hit Points 30 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 13 (+1) | 18 (+4) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Abyssal, Goblin, Druidic
Attacks Melee +6 / 2d6+3, Ranged +7 / 2d6+4, Grapple +4
Possessions: 900 gp. Fire opal pendant on a fine gold chain (800 gp). 1 Minor magic item. 1 Minor magic item.
Orthog Blakely, Male Half-Orc [Permalink]
Personal [hide]
Description: 6'1" and muscular, this eastern man wears a weathered and beat up set of banded mail beneath an oversized black coat. His hair is cut close to his head. His amber eyes dart from person to person.
Personality: He is overprotective of those who hire his services. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Orthog was born with his mother's beautiful face. He was an athlete and attended two major summer competitions. He never won. He was granted necromantic powers by his dying sister.
Motivation: He is terrified, and will act out of fear; and wants to work out more often
Ideals: Athletic. Flaws: Fearful. Bonds: Guardian, Attractive. Occupation: Body Guard
Voice: Thin and wheezing
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 13 (+1) | 7 (-2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Rose (70 gp). Jasper (70 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Alice Meliamne, Female Half-Elf [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 5'2" and dresses in collared shirts and wears a proper scarf over her head. Her moppish golden hair is in a traditional bowl cut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She receives visions of the future at random moments
History: She was born to loving parents in a slum to the south. When money was particularly tight she was walking through alleys when she overheard a Body Guard hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She has a crush on the local Courier; and she's attracted to the pc
Ideals: Persistence, Gifted. Flaws: Insomniac. Bonds: Poor, Has a crush. Occupation: Body Guard
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Good (CR 15)
Armor Class 12
Hit Points 66 (15d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 6 (-2) | 12 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Dwarven
Attacks Melee +3 / 4d8-2, Ranged +7 / 4d8+2, Grapple +2
Possessions: 5000 gp. Chrysoberyl (50 gp). Smoky quartz (70 gp). 1 Medium magic item.
Arumawann Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a robe, a symbol of the sun god around his neck, and a scimitar on his belt. He has a long black beard with little hanging trinkets. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is extraordinarily eccentric. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Arumawann is combative with any and all who dare try his patience in the slightest.
History: Arumawann was born with his mother's beautiful face. He has had some formal poetry training, and achieved minor success. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arumawann fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is not mentally stable, and does not behave rationally; and dwarven compassion
Ideals: Fighting, Justice, Artistic. Flaws: Insane. Bonds: Attractive. Occupation: Herbalist
Voice: Gruff and masculine
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 18 (+4) | 7 (-2) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: Just what you see.
Huru Kinsley, Female Half-Orc [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she is dressed in earthy colors with a black and red handkerchief worn on her left side. Her auburn hair is slicked back into a classic pompadour. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: A skeptical and narcissistic woman, Huru's first love is herself. Her second love is also herself. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was born the only child of a wealthy merchant. Her first spouse was a Armorer, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She is untrained/undisciplined, which makes her dangerous.
Motivation: Expand her business; and to reunite with her absent father
Ideals: Impeccable, Entrepeneur. Flaws: Insane. Bonds: Family, Job. Occupation: Farmer
Voice: Sleepy voice
Attributes [hide]
Medium (4'7") Half-Orc, Chaotic Good (CR 1)
Armor Class 10
Hit Points 12 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 18 (+4) | 6 (-2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +2
Possessions: 70 gp.
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