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NPC Generator

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Advanced [show]


Tethren Pleasure, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a robe, a symbol of strength around his neck, and a shortbow on his belt. His brown hair is lengthy and is close to two feet long. He is baby faced.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: His parents moved while he was still in utero so he is the first generation to be born here. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: He wants revenge against goblins; and he feels that his past leaves him morally obligated to help

Ideals: Fighting, Philantrophist. Bonds: Immigrant, Enemies, Criminal record. Occupation: Miller

Voice: Raspy

Attributes [hide]

Tethren Pleasure, Male Tiefling Warrior 8
Medium (6'0") Tiefling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 64 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)12 (+1) 17 (+3)15 (+2)
Skills Acrobatics +5, Investigation +4
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +4

Possessions: 8000 sp.


Social Check DCs


Huru Lindsey, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a white armored body suit, with a simple brown line shooting up and back down. Her golden hair is unkempt and raggedy. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She hates orcs. She views them as having robbed her home of its proper glory. She believes the world needs to unite to get rid of orcs once and for all.

History: Huru was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. A gypsy cursed her at a young age, leading to her ugly appearance. She is untrained/undisciplined, which makes her dangerous.

Motivation: Revenge; and she is not mentally stable, and does not behave rationally

Flaws: Ugly, Insane. Bonds: Poor, Enemies. Occupation: Shepherd

Voice: Complex vocabulary, royal

Attributes [hide]

Huru Lindsey, Female Half-Orc Cleric 2
Medium (4'8") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)14 (+2) 9 (-1)11 (+0)
Skills Insight +1, Survival +1
Senses Passive Perception 9
Languages Common, Orc, Goblin, Celestial
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 230 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Oskar Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and carries bows. His red hair is slicked back into a classic pompadour. His blue eyes are slightly larger than normal.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born to a pair of adventurers, Oskar grew up listening to his mother's many stories. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Tanner. In the meantime he has taken over work as a Tanner and occasionally as a mercenary.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away.

Ideals: Fighting, Optimist. Flaws: Greedy. Bonds: Adventurer, Job. Occupation: Tanner

Voice: Irish accent

Attributes [hide]

Oskar Fallack, Male Dwarf Barbarian 10
Medium (4'5") Dwarf, True Neutral (CR 10)
Armor Class 12
Hit Points 82 (10d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)13 (+1) 7 (-2)8 (-1)
Skills Animal Handling +2
Senses Passive Perception 8
Languages Common, Dwarven, Elven
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Dazzazn Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His blue crest, when down, is lengthy. His fierce gold eyes like to dwell on things.

Personality: Dazzazn wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... He does not trust anyone and sleeps with one eye open.

History: He was born in a small desert village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dazzazn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic, Disciplined. Flaws: Insomniac. Bonds: Poor, Nature. Occupation: Dilettante

Voice: Speaks with back of mouth

Attributes [hide]

Dazzazn Norixius, Male Dragonborn Expert 19
Medium (6'2") Dragonborn, Chaotic Good (CR 19)
Armor Class 8
Hit Points 128 (19d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 17 (+3)12 (+1) 13 (+1)13 (+1)
Skills Investigation +7, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +9 / 5d8+3, Ranged +4 / 5d8-2, Grapple +3

Possessions: Zircon (70 gp). Smoky quartz (70 gp). Deep blue spinel (700 gp). Golden yellow topaz (700 gp). Deep green spinel (70 gp). Blue quartz (13 gp). Malachite (13 gp). Peridot (70 gp). Alexandrite (700 gp). Golden yellow topaz (700 gp). Alexandrite (700 gp). Malachite (13 gp). Jasper (70 gp). Sardonyx (70 gp). Banded agate (13 gp). Amethyst (70 gp). White pearl (70 gp). Azurite (13 gp). Obsidian (13 gp). Freshwater pearl (13 gp). Citrine (70 gp). Azurite (13 gp). Black opal (800 gp). Peridot (70 gp). White pearl (70 gp). Azurite (13 gp). Black opal (800 gp). Silver pearl (70 gp). Lapis lazuli (13 gp). Star ruby (800 gp). Freshwater pearl (13 gp). Red spinel (70 gp). Carnelian (70 gp). Obsidian (13 gp). Blue quartz (13 gp). Lapis lazuli (13 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Erdan Siannodel, Male Elf [Permalink]

Personal [hide]

Description: This tall, slender man likes to wear blue tank tops with violet pants. His silver hair is drawn into a tight pony tail with a butterfly scrunchie. His eyes are likewise blue. His teeth are white and perfect.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He uses divination through singing.

History: Erdan lived on a farm with his mother, near the main road leading to a nearby town. His mother was a soldier and died while he was still young. Erdan was left his mother's suit of armor and trained in its use and care. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion; and nothing but the best is good enough for him

Ideals: Impeccable, Gifted. Bonds: Attractive, Family, Military. Occupation: Healer

Voice: Sore throat, cough

Attributes [hide]

Erdan Siannodel, Male Elf Ranger 5
Medium (5'0") Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 22 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)14 (+2) 10 (+0)15 (+2)
Skills Deception +5, Nature +5
Senses Passive Perception 10
Languages Common, Elven, Draconic, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Alexandrite (600 gp). Bloodstone (70 gp).


Social Check DCs

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