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Advanced [show]


Great Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a well pressed and immaculate suit (or dress). His red fur is kept up in a ponytail inside a broad hat. His eyes are likewise yellow. His teeth are yellowed and unaligned.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born to a criminal king-pin and mafia family A gifted student he started as a Cartwright, but he got bored and became a Mortician. Recently the stress of being a Mortician has made it difficult for him to sleep.

Motivation: Further expansion of business; and a rival would like him out of the picture

Flaws: Ugly, Antagonistic, Insomniac. Bonds: Job, Criminal record. Occupation: Mortician

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Great Fang, Male Tabaxi Cleric 4
Medium (5'11") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)10 (+0) 15 (+2)15 (+2)
Skills Animal Handling +4, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Thamuz Grace, Male Tiefling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears skinny pants and wears a black and brown robe with the hood down. His black hair is thinning but still full. This gold eyed southerner is not easily forgotten.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born a particularly ugly child, much to the horror of his parents. His first spouse was a Mason, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been a successful dealer in antiques buying low and selling high.

Motivation: Several ex partners dislike his way of doing things and want revenge; and sabotage a competitor

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Family, Enemies. Occupation: Fisher

Voice: Sore throat, cough

Attributes [hide]

Thamuz Grace, Male Tiefling Rogue 8
Medium (6'0") Tiefling, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 50 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)10 (+0) 13 (+1)17 (+3)
Skills Investigation +3, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 12000 sp. Golden yellow topaz (1600 gp). Sardonyx (60 gp). Red garnet (100 gp). Peridot (60 gp). Black pearl (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Panana Fapplestamp, Female Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged woman does not wear sleeves and tends to eschew shirts when she can avoid it, and a wedding ring on her left hand. Her tied-back hair is golden. This brown eyed easterner is not easily forgotten.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When Panana reached her early adolescence her Gnome father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She wants nothing more than to rejoin the army; and wishes to resurrect an old love

Bonds: In love, Nature, Adventurer, Rich, Military. Occupation: Stableman

Voice: Speaks fast with a slight lisp

Attributes [hide]

Panana Fapplestamp, Female Gnome Aristocrat 7
Small (3'5") Gnome, True Neutral (CR 7)
Armor Class 14
Hit Points 53 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 16 (+3)9 (-1) 16 (+3)13 (+1)
Skills Medicine +6, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3

Possessions: 90000 cp.


Social Check DCs


Philomena Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She is physically well-built. Her head has been shaved. Her eyes are violet and she is always smoking a pipe.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Born to a Actor, her mother struggled to pay the bills. Cursed with lycanthropy at a very young age, Philomena has worked very hard to control her curse. She has dedicated herself to building a better trade route.

Motivation: A need for knowledge about a nearby landmark; and she wants to meet her childhood hero

Flaws: Ugly, Selfish, Disease. Bonds: Adventurer, Poor. Occupation: Barrister

Voice: Loud with bravado

Attributes [hide]

Philomena Warmwater, Female Halfling Expert 8
Small (2'10") Halfling, Lawful Good (CR 8)
Armor Class 11
Hit Points 45 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)10 (+0) 18 (+4)13 (+1)
Skills History +3, Religion +3
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: 800 gp. Rich purple corundum (1300 gp). Rock crystal (50 gp). Rock crystal (50 gp). Tiger eye turquoise (12 gp). Rhodochrosite (12 gp). Jade (110 gp).


Social Check DCs


Vassago Belief, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a fine chain shirt which he covers with black colored cloaks and clothing. His red hair is singed and shortened. His silver unseeing eyes seem to look past you.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He always tries to repair and not replace. It was this mentality that drove him into the Scribe business.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Vassago has worked very hard to control his curse. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: To find somewhere to settle down.

Ideals: Persistence. Flaws: Ugly, Disease, Mundane. Occupation: Scribe

Voice: Rolls R's

Attributes [hide]

Vassago Belief, Male Tiefling Monk 4
Medium (6'3") Tiefling, Neutral Evil (CR 4)
Armor Class 11
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 16 (+3)12 (+1) 10 (+0)16 (+3)
Skills Intimidation +5, Religion +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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