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NPC Generator

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Advanced [show]


Irann Yaeldrin, Female Elf [Permalink]

Personal [hide]

Description: She is lean but muscular and tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her red hair is long and unkept. She wears an eyepatch.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in a small village she learned the ways of the warrior from her father. She was an adventurer many years ago and she formed a blood bond with her Half-Orc companion (her 'brother'). She has been saving her money to try and buy her sister's freedom.

Motivation: Expand her business; and to reunite with her absent father

Ideals: Fighting. Flaws: Ugly. Bonds: Nature, Adventurer, Family, Job. Occupation: Locksmith

Voice: Italian accent

Attributes [hide]

Irann Yaeldrin, Female Elf Cleric 13
Medium (4'10") Elf, Neutral Evil (CR 13)
Armor Class 14
Hit Points 105 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 14 (+2)9 (-1) 10 (+0)7 (-2)
Skills Athletics +5, Performance +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +8 / 4d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 3000 gp. Bloodstone (60 gp). Freshwater pearl (11 gp). Rhodochrosite (11 gp). Violet garnet (500 gp). Freshwater pearl (11 gp). Star rose quartz (60 gp). Black pearl (500 gp). Citrine (60 gp). Lapis lazuli (11 gp).


Social Check DCs


Zook Offund, Male Gnome [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He likes to wear ponchos typically of a light blue in addition to tight pants. His chestnut hair is braided into rings. He has several tiny opal earrings on each ear.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sculptor arts, while his mother instructed him in etiquette, music and courtly manner. He worked as a nervous Sculptor and found it very stressful. He now mingles about in high society.

Motivation: Doesn't want to be a Sculptor and was forced into it by his family; and to clean up the streets

Flaws: Shy. Bonds: Rich, Family, Job, Guardian. Occupation: Sculptor

Voice: Switch between two voices

Attributes [hide]

Zook Offund, Male Gnome Expert 14
Small (3'6") Gnome, Chaotic Neutral (CR 14)
Armor Class 12
Hit Points 21 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 6 (-2)13 (+1) 11 (+0)9 (-1)
Skills Medicine +5, Survival +5
Senses Passive Perception 10
Languages Common, Gnome, Infernal
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1

Possessions: 6000 gp. White opal (1300 gp). Black pearl (1500 gp). Iolite (60 gp). Golden yellow topaz (1500 gp). Chrysoprase (60 gp). Pink pearl (110 gp). Banded agate (15 gp). Blue quartz (15 gp). Deep blue spinel (1500 gp). Azurite (15 gp). Peridot (60 gp). Chalcedony (60 gp). Violet garnet (1500 gp). Chrysoprase (60 gp). Golden yellow topaz (1500 gp). Citrine (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sekhmet Amuse, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears green painted combat armor at almost all times. She keeps her black hair in a flapper bob. She wears round tiny glasses practically rammed into her face.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Fighting. Bonds: Adventurer, Rich, Criminal record. Occupation: Priest

Voice: High pitched and raspy

Attributes [hide]

Sekhmet Amuse, Female Tiefling Bard 6
Medium (5'11") Tiefling, Neutral Evil (CR 6)
Armor Class 9
Hit Points 19 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)11 (+0) 11 (+0)14 (+2)
Skills Insight +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 900 gp. 8 Acid flasks. 3 Holy water.


Social Check DCs


Gunter Wilberforce, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is well dressed, but even with his fine clothing he looks run-down. His blonde hair is braided into rings. He wears crescent spectacles with a black brim.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He takes great joy in being the best Sellsword in town.

History: The child of western immigrants he idolized his father. As a young adult he joined a group advocating for an improvement in Human conditions. He has worked as a Sellsword like his father before him.

Motivation: He has a rivalry with the Church that dominates his actions; and elven compassion

Ideals: Justice. Flaws: Racist. Bonds: Job, Immigrant, Religious. Occupation: Sellsword

Voice: Speaks with back of mouth

Attributes [hide]

Gunter Wilberforce, Male Human Paladin 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 38 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)11 (+0) 11 (+0)10 (+0)
Skills Arcana +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 2100 sp.


Social Check DCs


Nirgel Haunted, Male Tiefling [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'2" has a big stupid grin on his face most of the time. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His white hair is long and unkept. His eyes, though not visible through his cowl, are white.

Personality: He does not believe in betrayal or weakness as things to be tolerated. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Born in the east to a Jeweler, Nirgel learned a great deal about his mother's area of expertise. A gifted student he started as a Spice Merchant, but he got bored and became a Jeweler. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Justice. Flaws: Ugly. Bonds: Rich, Family, Job. Occupation: Jeweler

Voice: Tuts and clicks tongue

Attributes [hide]

Nirgel Haunted, Male Tiefling Monk 3
Medium (5'2") Tiefling, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)15 (+2) 12 (+1)15 (+2)
Skills History +4, Perception +3
Senses Passive Perception 13
Languages Common, Abyssal, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs

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