Fax Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears clothing that is held on in multiple layers but all of it is in poor condition. His rusty crest is slicked back into a classic pompadour. His eyes are likewise gold.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is frequently practicing swordplay.
History: Fax was born in the north. At a young age he loved to build and create. He was an apprentice working in his mother's forge. He has drifted from career to career and currently works as a Painter.
Motivation: Expand his business; and he wants nothing more than to rejoin the army
Ideals: Passionate, Persistence. Bonds: Poor, Military, Job. Occupation: Painter
Voice: Aggressive tone
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 52 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 13 (+1) | 12 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 600 gp. Brown-green garnet (90 gp). Deep blue spinel (1500 gp). Malachite (16 gp). White pearl (90 gp). 1 Minor magic item.
Valanthe Hill, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a faded coat and loose pants complete with broad hat. She has wavy silver hair. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: A skeptical and narcissistic woman, Valanthe's first love is herself. Her second love is also herself. She always tries to repair and not replace. It was this mentality that drove her into the Navigator business.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Valanthe liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She has money and likes to spend it; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable, Persistence. Flaws: Antagonistic. Bonds: Nature, Rich. Occupation: Navigator
Voice: Posh accent
Attributes [hide]
Medium (4'8") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 8 (-1) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 800 gp. Golden pearl (80 gp). Chrysoprase (30 gp). Violet garnet (900 gp).
Torgga Trollbleeder, Female Dwarf [Permalink]
Personal [hide]
Description: This dark-skinned female sports brown clothing, slightly heavier than average wear. She is tall, broad shouldered and powerfully built. Her hair, while still mostly silver, has prominent grey streaks. Her eyes are likewise violet. Her teeth are yellowed and unaligned.
Personality: Eccentric and domineering, Torgga will drive conversation. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She moves from town to town, unable to find a place to settle.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Extrovert. Flaws: Ugly. Bonds: Immigrant, Slave, Military. Occupation: Jeweler
Voice: Pirate accent
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 10)
Armor Class 9
Hit Points 71 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 17 (+3) | 10 (+0) | 3 (-4) | 12 (+1) |
Senses Passive Perception 6
Languages Common, Dwarven
Attacks Melee +5 / 3d6+1, Ranged +3 / 3d6-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 |
Possessions: 2300 gp. A necklace of small pink pearls (5000 gp). 1 Minor magic item.
Galinndan Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His chestnut hair and beard is wavy and long. He wears an eyepatch.
Personality: He can speak with the recently deceased. He has a small toy that he constantly fidgets with.
History: The child of northern immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Elves in the north were limited. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Rich, Immigrant. Occupation: Merchant
Voice: Dutch accent
Attributes [hide]
Medium (4'10") Elf, True Neutral (CR 13)
Armor Class 10
Hit Points 28 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 7 (-2) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Orc, Ignan
Attacks Melee +6 / 4d4+2, Ranged +4 / 4d4+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 |
Possessions: 4000 gp. Chrysoberyl (150 gp). Blue diamond (7000 gp). Onyx (70 gp). Obsidian (4 gp). Star ruby (1200 gp).
Hugolina Barlow, Female Human [Permalink]
Personal [hide]
Description: She wears skinny pants and wears a brown and black robe with the hood down. She carries with her a set of bows, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. She has shaved her head bald. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Cocky and sure of herself, she believes she is the best Miller born in the past three hundred years. As long as the job gets done she does not care how it got done.
History: She was raised in a desert tribe. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She's also a talented Carter, but doesn't like to broadcast it.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she has comitted a past crime that haunts her to this day
Ideals: Fighting, Professionalism. Bonds: Job, Nature, Criminal record. Occupation: Miller
Voice: German accent
Attributes [hide]
Medium (4'10") Human, True Neutral (CR 7)
Armor Class 8
Hit Points 43 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 10 (+0) | 14 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Terran, Gnome
Attacks Melee +4 / 2d8+1, Ranged +1 / 2d8-2, Grapple +5
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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