Thoradin Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: This exceptionally lanky man is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He has a small bristly mustache and wavy chestnut hair. He is baby faced.
Personality: Always inclined to offer people food he seems plenty friendly. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He is untrained/undisciplined, which makes him dangerous.
Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and to reunite with his old friends
Ideals: Philantrophist. Flaws: Fearful, Insane. Bonds: Slave, Adventurer. Occupation: Seamstress
Voice: Relaxed voice
Attributes [hide]
Medium (4'4") Dwarf, Neutral Evil (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 10 (+0) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 34000 sp. 1 Minor magic item.
Thakrak Paxton, Male Half-Orc [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a black vest and prefers brown and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down. His auburn hair is heavily combed to the right. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He also hits on women, regardless of circumstances.
History: He was born at the edge of vast plains. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Thakrak took refuge in the ruined castle and found the beat up hammer and armor he uses now. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants to get laid.
Ideals: Joker. Flaws: Ugly. Bonds: Poor, Has a crush, Nature. Occupation: Barrister
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'3") Half-Orc, Neutral Good (CR 6)
Armor Class 10
Hit Points 36 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 3 (-4) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Orc
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dagnal Battlehammer, Female Dwarf [Permalink]
Personal [hide]
Description: Standing 3'9", this woman is wearing a perfectly clean shirt and pair of pants. With wild golden hair. Her hazel eyes peer out from beneath her feathered brown hat.
Personality: She never swears and excessively uses polite adverbs when speaking. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She was born into a rich family. She has chosen to use the inheritance that was left to her frivolously. She now owns her own business.
Motivation: Wants to have a good time and be beloved; and she is currently in port desperately looking for someone to get her out
Ideals: Optimist, Logical. Bonds: Attractive, Rich, Job, Slave. Occupation: Butcher
Voice: Mousy voice
Attributes [hide]
Medium (3'9") Dwarf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 11 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 9000 cp.
Dustin Brady, Male Human [Permalink]
Personal [hide]
Description: He has a missing left leg. He likes to wear ponchos typically of a light grey in addition to tight pants. He wears his hair in dreadlocks. His half smiles and amber eyes are beguiling and draw you in.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a habit of throwing himself into exceedingly dangerous situations.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is currently in port desperately looking for someone to get him out; and to prove his worth to the world
Flaws: Disease, Impulsive, Racist. Bonds: Attractive, Slave. Occupation: Shipwright
Voice: Spits and sputters
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Aquan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp.
Ozyman Hilltopple, Male Halfling [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears dull white sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hammer, just in case. He keeps his long silver hair kept up in a rat tail. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Ozyman is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is able to fit into much smaller and tighter spaces than normal.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. During his travels, Ozyman and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Ozyman discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Ozyman fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: An old rival family wants him found; and wishes to resurrect an old love
Ideals: Extrovert, Gifted. Flaws: PTSD. Bonds: Attractive, Military. Occupation: Painter
Voice: Relaxed voice
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 27 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 14 (+2) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Aquan
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 600 gp. Alexandrite (200 gp).
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Their contribution stands as a beacon of hope for all adventurers!
