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Advanced [show]


Cloak Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a brown costume with the symbols of the sun god on his torso. He has a slight overbite and is overall scrawny. His gray fur is matted, messy, and big. His yellow eyes dart from person to person.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born the only child of a wealthy merchant. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Guard work with an outfit from a few towns over. Guard work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wishes to resurrect an old love; and he'd like to take his coworkers down a peg

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: In love, Job. Occupation: Guard

Voice: Timid voice

Attributes [hide]

Cloak Of Wine, Male Tabaxi Ranger 3
Medium (5'11") Tabaxi, True Neutral (CR 3)
Armor Class 13
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)18 (+4) 10 (+0)13 (+1)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Gnoll, Gnome
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Quick In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She wears a brown armored body suit, with a simple blue line shooting up and back down. Beneath her clothing is a huge mess of scar tissue. She has no fur. She has a dull look in her hazel eyes.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Born in a small village she learned the ways of the warrior from her mother. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She is searching for what she claims is her rightful reward.

Motivation: She desires power and/or immortality.

Ideals: Fighting. Flaws: Ugly. Bonds: Slave, Adventurer. Occupation: Brewer

Voice: Sounds elderly

Attributes [hide]

Quick In the Wind, Female Tabaxi Rogue 4
Medium (5'1") Tabaxi, Lawful Good (CR 4)
Armor Class 11
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)16 (+3) 17 (+3)18 (+4)
Skills Nature +5, Religion +5
Senses Passive Perception 13
Languages Common, Abyssal, Goblin, Draconic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Senteq Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is generally shirtless and showing off his tattooed chest. His blonde hair is drawn into a tight pony tail with a rose scrunchie. He has several tiny amethyst earrings on each ear.

Personality: He is fixated on the number 99. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He would rather hide behind his crafts than deal with other people.

History: He comes from a rich northern family. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Human compassion.

Ideals: Artistic. Flaws: Insane, Shy, Racist. Bonds: Rich, Adventurer. Occupation: Soapmaker

Voice: Spits words with contempt

Attributes [hide]

Senteq Fiddlefen, Male Gnome Monk 4
Small (3'3") Gnome, Neutral Good (CR 4)
Armor Class 10
Hit Points 24 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)12 (+1) 15 (+2)17 (+3)
Skills Insight +4, Persuasion +5
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 300 gp.


Social Check DCs


Joser Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has styled his auburn hair well, parting it to the right. His eyes are hazel and beady.

Personality: Joser wants to be seen as a stoic, levelheaded, noble Adept, so he tries to act the part. He does a good job, for the most part... He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He got into the Painter business at a young age. A gifted student he started as a Bounty Hunter, but he got bored and became a Painter. He has drifted from career to career and currently works as a Painter.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new painter responsibilities is difficult

Ideals: Athletic, Disciplined. Flaws: Ugly. Bonds: Job. Occupation: Painter

Voice: Scratchy, weak

Attributes [hide]

Joser Shadowquick, Male Halfling Adept 3
Small (3'3") Halfling, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)13 (+1) 12 (+1)15 (+2)
Skills Acrobatics +3, History +3
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 200 gp. Deep green spinel (100 gp). Azurite (4 gp).


Social Check DCs


Oppah Bafflestone, Female Gnome [Permalink]

Personal [hide]

Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her auburn hair, when down, is lengthy. Her otherwise smooth face is marked with small tiny scars.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To share knowledge with the world; and she is compelled to act according to her religious beliefs

Ideals: Justice, Logical. Flaws: Shy. Bonds: Attractive. Occupation: Slave Trader

Voice: Old Prospector

Attributes [hide]

Oppah Bafflestone, Female Gnome Cleric 1
Small (3'2") Gnome, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)11 (+0) 11 (+0)14 (+2)
Skills Arcana +2, Religion +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 400 sp. 1 Masterwork Common Melee.


Social Check DCs

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