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NPC Generator

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Advanced [show]


Theriatis Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: He is wearing a long, tan cloak. His hair is white, silky, and of moderate length. His brown eyes dart from person to person to random spaces in the air.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His father was a soldier and died while he was still young. Theriatis was left his father's suit of armor and trained in its use and care. Due to his spouse's obsession with being a Fletcher they were divorced and he won custody of their son. He worked as a Blacksmith, and he later adopted a second son.

Motivation: He seems to be bored by most things; and to reunite with his absent father

Ideals: Optimist. Flaws: Mundane. Bonds: Attractive, Family, Religious, Military. Occupation: Blacksmith

Voice: Speaks through clenched teeth

Attributes [hide]

Theriatis Ofandrus, Male Elf Druid 1
Medium (5'0") Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)17 (+3) 15 (+2)12 (+1)
Skills History +5, Performance +3
Senses Passive Perception 12
Languages Common, Elven, Infernal, Gnome, Ignan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 500 sp.


Social Check DCs


Anselm Coombs, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears a colorful flower in his silver hair. His amber eyes lackadaisically let the world flow into them.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born to a criminal king-pin and mafia family From his teen years he was always beautiful and desirable, so people have always doted on him. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Sabotage a competitor; and he is a bit of a kleptomaniac

Ideals: Logical. Flaws: Secretive. Bonds: Attractive, Criminal record, Adventurer, Job. Occupation: Doctor

Voice: Sensual and smooth

Attributes [hide]

Anselm Coombs, Male Human Bard 11
Medium (5'2") Human, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 50 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)16 (+3) 9 (-1)13 (+1)
Skills Athletics +4, Religion +7
Senses Passive Perception 9
Languages Common, Gnoll, Undercommon, Ignan
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153333100

Possessions: 1300 gp. Red garnet (120 gp). Black pearl (900 gp). Amber (120 gp). Tiger eye turquoise (12 gp). Aquamarine (900 gp). Black pearl (900 gp). Alexandrite (900 gp). Smoky quartz (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Radomir Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing colorful clothing, dressed as a Marshal. His golden hair is cut short with large spiked bangs in the front. His face is covered beneath a completely black helmet.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born in the west to a Marshal, Radomir learned a great deal about his father's area of expertise. His family was turned out during the war. He and his family wandered west to less war torn lands. He has drifted from career to career and currently works as a Marshal.

Motivation: He has a crush on the local Butcher; and further expansion of business

Ideals: Optimist. Flaws: PTSD. Bonds: Rich, Job, Has a crush. Occupation: Marshal

Voice: Speaks like tongue is numb

Attributes [hide]

Radomir Brushgather, Male Halfling Adept 6
Small (2'11") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 33 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 14 (+2)15 (+2) 10 (+0)13 (+1)
Skills Insight +3, Investigation +5
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Abyssal
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 700 gp.


Social Check DCs


Left-Handed Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a lot of dark rich colors, with gold accents. He keeps his orange fur in a flapper bob. His skin is flawless and his copper eyes scan people very quickly.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: From birth he was tutored by a cruel and relentless mentor. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic, Disciplined. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Tanner

Voice: Stutters

Attributes [hide]

Left-Handed Peak, Male Tabaxi Monk 10
Medium (5'7") Tabaxi, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 41 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)19 (+4) 11 (+0)15 (+2) 11 (+0)16 (+3)
Skills Nature +6, Performance +7
Senses Passive Perception 10
Languages Common, Goblin, Gnome
Attacks Melee +7 / 3d6+3, Ranged +8 / 3d6+4, Grapple +4

Possessions: 1100 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). Silver comb with moonstones (400 gp). Silver chalice with lapis lazuli gems (170 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Gold and topaz bottle stopper cork (1200 gp). Gold music box (2000 gp).


Social Check DCs


Zaffrab Offund, Male Gnome [Permalink]

Personal [hide]

Description: This northern man wears baggy blue pantaloons and a grey scarf. His clothes are grease stained in places. His auburn hair is still thick. He is very pretty but has cold, dead eyes.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He has a minor phobia of water and hates getting wet.

History: Sold as a small child to a wizard, Zaffrab was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When money was particularly tight he was walking through alleys when he overheard a Guard hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.

Motivation: He is terrified, and will act out of fear.

Flaws: Fearful. Bonds: Poor, Immigrant, Attractive, Mentor. Occupation: Guard

Voice: Hard of hearing, loud

Attributes [hide]

Zaffrab Offund, Male Gnome Wizard 14
Small (3'8") Gnome, Neutral Evil (CR 14)
Armor Class 14
Hit Points 97 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 18 (+4)16 (+3) 10 (+0)11 (+0)
Skills Athletics +7, Nature +8
Senses Passive Perception 10
Languages Common, Gnome, Auran, Orc, Infernal
Attacks Melee +7 / 4d6+2, Ranged +8 / 4d6+3, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day164444433

Possessions: 1000 pp. A necklace of small pink pearls (3000 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Gold music box (2000 gp). 1 Medium magic item.


Social Check DCs

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