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NPC Generator

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Advanced [show]


Arannis Fahrend, Male Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he tends to wear a large violet jacket. His auburn hair is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are violet.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Sold as a small child to a brothel owner, Arannis was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He found a children's book about a Half-Elf Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage

Ideals: Extrovert. Flaws: Depressed. Bonds: Mentor, Adventurer, Family. Occupation: Locksmith

Voice: Breathy voice

Attributes [hide]

Arannis Fahrend, Male Half-Elf Adept 4
Medium (4'11") Half-Elf, Neutral Evil (CR 4)
Armor Class 13
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 8 (-1)12 (+1) 8 (-1)8 (-1)
Skills History +3, Intimidation +1
Senses Passive Perception 9
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 1 Masterwork Heavy steel shield. 1 Darkwood Shield.


Social Check DCs


Flame Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: She has a missing right leg. She is wearing a long, pastel, dusty cloak. Her lavender fur is slicked back into a classic pompadour. She is very pretty but has cold, dead eyes.

Personality: She has always had a great fascination with Dwarven culture. She also is a firm believer in the womanly ideal.

History: She comes from a rich northern family. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She has built up a small fortune and can afford her own way.

Motivation: She uses money and sex appeal to get what she needs; and to prove her worth to the world

Flaws: Racist, Impulsive. Bonds: Attractive, Rich, Debt. Occupation: Servant

Voice: Italian accent

Attributes [hide]

Flame Shoe, Female Tabaxi Druid 12
Medium (6'2") Tabaxi, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 39 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)13 (+1) 8 (-1)17 (+3)
Skills Arcana +5, Performance +7
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 400 pp. Peridot (40 gp). Red garnet (40 gp). Black pearl (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Flame Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a brown vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his brown boots flare out at the collars. He keeps his cinnamon fur in a flapper bob. His green eyes lackadaisically let the world flow into them.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. As long as the job gets done he does not care how it got done.

History: A powerful brothel owner made him what he is. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. After a long history of fighting, Flame and his spouse have recently divorced.

Motivation: Wants to raise his children well.

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Immigrant, Mentor, Family. Occupation: Ploughman

Voice: Spits and sputters

Attributes [hide]

Flame Shoe, Male Tabaxi Wizard 9
Medium (6'8") Tabaxi, True Neutral (CR 9)
Armor Class 13
Hit Points 50 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 17 (+3)13 (+1) 12 (+1)9 (-1)
Skills Athletics +5, Performance +2
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124443

Possessions: 30 pp. Obsidian (5 gp). Violet garnet (1100 gp). Tiger eye turquoise (5 gp). Sard (80 gp). 1 Minor magic item.


Social Check DCs


Fenriz Pursuit, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he dresses well, wearing black shirts, loose pants, and blazers most of the time. His white hair is heavily combed to the left. His gold eyes dart around the room hyper actively observing anyone and anything.

Personality: Fenriz wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... Further he is a bit of a stoner and is frequently out of it.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Servant father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He doesn't get along with people that don't share his tastes; and his spouse's relatives view him with great suspicion

Ideals: Disciplined. Flaws: Addict, Disease, Insomniac. Bonds: Attractive. Occupation: Shipwright

Voice: Scottish accent

Attributes [hide]

Fenriz Pursuit, Male Tiefling Rogue 8
Medium (5'7") Tiefling, Neutral Good (CR 8)
Armor Class 12
Hit Points 59 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 16 (+3)8 (-1) 13 (+1)17 (+3)
Skills Acrobatics +5, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d10-2, Ranged +5 / 2d10+2, Grapple +4

Possessions: 1100 gp. Aquamarine (300 gp). Red garnet (110 gp). Rhodochrosite (12 gp). Rose (70 gp).


Social Check DCs


Ilga Morley, Female Half-Orc [Permalink]

Personal [hide]

Description: This exceptionally lanky woman dresses well, typically a more casual-formal manner. Her blonde hair is knotted and matted. Her hazel eyes lackadaisically let the world flow into them.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was born in the south, but her parents moved at a very young age to the north. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She has passion for adventuring and risk; and she's looking for her big break

Ideals: Persistence. Bonds: Attractive, Religious, Immigrant, Adventurer. Occupation: Servant

Voice: Laughs frequently while speaking

Attributes [hide]

Ilga Morley, Female Half-Orc Barbarian 5
Medium (4'9") Half-Orc, Lawful Good (CR 5)
Armor Class 9
Hit Points 36 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 7 (-2)16 (+3) 6 (-2)8 (-1)
Skills Animal Handling +1, History +6
Senses Passive Perception 8
Languages Common, Orc, Infernal, Auran, Ignan
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 6000 sp.


Social Check DCs

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