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Advanced [show]


Namfoodle Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a faded coat and loose pants complete with small hat. He has a long brown beard with little hanging trinkets. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He believes the world needs to unite to get rid of gnolls once and for all.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now travels the world, in search of power and loot.

Motivation: He wants nothing more than to rejoin the army; and revenge

Ideals: Disciplined, Fighting. Bonds: Enemies, Adventurer, Military. Occupation: Adventurer

Voice: Hissing voice

Attributes [hide]

Namfoodle Quillsharpener, Male Gnome Druid 2
Small (3'7") Gnome, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 14 (+2)11 (+0) 13 (+1)11 (+0)
Skills Animal Handling +3, Sleight of Hand +0
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 1000 cp.


Social Check DCs


Kody Gentry, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He has a large brown mantle and cape that has been intricately interwoven into his grey robe. His red hair is singed and shortened. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. As long as the job gets done he does not care how it got done.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Cook arts, while his mother instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Professionalism. Flaws: Ugly, Depressed. Bonds: Immigrant, Rich. Occupation: Cook

Voice: Pronounces O like U

Attributes [hide]

Kody Gentry, Male Human Aristocrat 1
Medium (6'0") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)12 (+1) 16 (+3)9 (-1)
Skills Medicine +5, Survival +5
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Odo Sydney, Male Human [Permalink]

Personal [hide]

Description: He likes to wear brown tank tops with white pants. He carries with him a set of axes, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His black hair is kept up in a ponytail inside a wide-brimmed hat. His eyes are a pleasant violet.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He always tries to repair and not replace. It was this mentality that drove him into the Bricklayer business.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From there he went from mercenary job to mercenary job. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist, Persistence. Bonds: Slave, Adventurer. Occupation: Bricklayer

Voice: Can't modulate volume

Attributes [hide]

Odo Sydney, Male Human Bard 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 30 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 18 (+4)10 (+0) 13 (+1)12 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 600 gp.


Social Check DCs


Sannl Orcfoe, Female Dwarf [Permalink]

Personal [hide]

Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a brown costume with the symbols of death on her torso. She wears her red hair up. This amber eyed westerner is not easily forgotten.

Personality: She dislikes all the random violence that takes place in the west. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. Her first spouse was a Ploughman, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. Due to her spouse's obsession with being a Ploughman they were divorced and she won custody of their daughter. She worked as a Mercenary, and she later adopted a second daughter.

Motivation: An old rival family wants her found; and regain custody of her daughter

Ideals: Pacifist, Extrovert, Artistic. Flaws: Ugly. Bonds: Family. Occupation: Mercenary

Voice: Draws out vowels

Attributes [hide]

Sannl Orcfoe, Female Dwarf Bard 1
Medium (3'10") Dwarf, Neutral Good (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)13 (+1) 10 (+0)12 (+1)
Skills Arcana +3
Senses Passive Perception 10
Languages Common, Dwarven, Giant
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 80 gp.


Social Check DCs


Syllin Qualanthri, Female Elf [Permalink]

Personal [hide]

Description: 5'3" and lanky with angular features, she is an attractive figure. She is wearing a tight blue one piece outfit complete with pants, hood, and a cape. Her silver hair is styled in orderly dreadlocks. She wears round tiny glasses practically rammed into her face.

Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. She pushes her goals aggressively. She is also a coward if confronted.

History: Syllin was born with her mother's beautiful face. When Syllin reached her early adolescence her Elf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She's looking for her big break; and a deep hatred of orcs

Flaws: Fearful. Bonds: Attractive, Enemies, Military, Adventurer. Occupation: Laborer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Syllin Qualanthri, Female Elf Warrior 10
Medium (5'3") Elf, Chaotic Good (CR 10)
Armor Class 13
Hit Points 74 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)9 (-1) 10 (+0)13 (+1)
Skills Religion +3, Survival +4
Senses Passive Perception 10
Languages Elven
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3

Possessions: An abacus with copper, silver and gold markers (90 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Old masterpiece painting (1500 gp). A delicate brass dragon egg (50 gp).


Social Check DCs

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