Right-Handed Of Clay, Female Tabaxi [Permalink]
Personal [hide]
Description: This malnourished woman wears tattered old clothes. Her long red fur is drawn into a two foot long braid. Her fierce amber eyes like to dwell on things.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She was born to a criminal king-pin and mafia family At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She is a bit of a kleptomaniac; and a rival would like her out of the picture
Ideals: Passionate. Flaws: Ugly, Fearful. Bonds: Poor, Criminal record. Occupation: Baker
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'8") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 320 gp. 3 Smokesticks.
Dagnal Trueblood, Female Dwarf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her white hair, when down, is lengthy. She has gleaming, smiling hazel eyes.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She would rather hide behind her crafts than deal with other people.
History: The child of a Fisher, who enjoyed hunting, Dagnal was taken on many hunting expeditions. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She left for the west, certain she would find work there.
Motivation: She is a bit of a kleptomaniac.
Ideals: Gifted, Artistic. Flaws: Shy. Bonds: Immigrant, Nature, Criminal record. Occupation: Stylist
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (3'10") Dwarf, Neutral Evil (CR 12)
Armor Class 13
Hit Points 120 (12d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 19 (+4) | 12 (+1) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3
Possessions: 200 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nicholas Hardy, Male Half-Elf [Permalink]
Personal [hide]
Description: This man wears violet trousers with grey and white striped suspenders. He wears various colorful collared shirts. He is muscular with a powerful set of arms. His brown hair is braided into rings. His fair skin shows little sign of his aristocratic breeding.
Personality: He acts crazy and hedonistic. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Nicholas is combative with any and all who dare try his patience in the slightest.
History: He was raised in a white middle class family as the only child. A few years later when the north was not economically sound they moved to his current location. Days after completing his studies, news broke out that his hometown was attacked by giants. Nicholas was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.
Motivation: Many giants want him driven away; and several ex partners dislike his way of doing things and want revenge
Ideals: Justice. Flaws: Hedonist, Mundane. Bonds: Attractive, Enemies. Occupation: Armorer
Voice: Smoker's lung
Attributes [hide]
Medium (5'8") Half-Elf, Neutral Good (CR 7)
Armor Class 11
Hit Points 20 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 2000 sp.
Serpent Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: He prefers to wear flannel. His fur is black, silky, and of moderate length. His eyes are yellow and catlike.
Personality: His tongue was cut out and he uses sign language. He plays an instrument quite well.
History: Sold as a small child to a wizard, Serpent was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father took him hunting and taught him how to get in the mind of other creatures. He has never given up on his singing dream.
Motivation: To end his boredom; and half-orc compassion
Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Mentor, Nature. Occupation: Priest
Voice: Hissing voice
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Good (CR 10)
Armor Class 10
Hit Points 67 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 12 (+1) | 12 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 3d6-2, Ranged +4 / 3d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 2 |
Possessions: 1100 gp.
Harvest Grass, Female Tabaxi [Permalink]
Personal [hide]
Description: She is wearing a long, pastel cloak. Her yellow fur is kept up in a ponytail inside a small hat. Her eyes are copper.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was born several months after her father was called into army service. Harvest liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a sword and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She wants nothing more than to rejoin the army; and several ex partners dislike her way of doing things and want revenge
Ideals: Gifted. Flaws: Secretive. Bonds: Military, Nature, Enemies. Occupation: Seamstress
Voice: Australian accent
Attributes [hide]
Medium (6'2") Tabaxi, Neutral Good (CR 4)
Armor Class 13
Hit Points 31 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 17 (+3) | 14 (+2) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Undercommon, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 48000 sp.
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