Two Llamas Timber, Female Tabaxi [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across her face, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her fur is black and curly. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Her parents moved while she was still in utero so she is the first generation to be born here. While she appears to be a normal Tabaxi, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She left for the north, certain she would find work there.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Justice. Flaws: Emotional, Insane. Bonds: Attractive, Immigrant. Occupation: Mayor
Voice: Excited and jittery
Attributes [hide]
Medium (6'3") Tabaxi, Neutral Good (CR 3)
Armor Class 13
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 9 (-1) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 100 gp.
Anverth Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears skinny pants and wears a tan and brown robe with the hood down. His moppish golden hair is in a traditional bowl cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Flattery will make him almost putty in your hands.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Anverth has worked very hard to control his curse. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and an old rival family wants him found
Ideals: Passionate. Flaws: Insane, Selfish, Disease. Bonds: Immigrant. Occupation: Engraver
Voice: Can't modulate volume
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 8 (-1) | 19 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 12000 sp. Jade (40 gp). 1 Minor magic item.
Olunt Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He typically wears brown cloth garments or leather armor. He wears his white hair up in a very large beehive style do. He has several tiny topaz earrings on each ear.
Personality: He likes to make people angry or surprised. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Olunt abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has gone from town to town working and never settling down anywhere, but has fallen for a local Ruler. He hasn't told them the truth, but wants to settle down with them.
Motivation: He's in love; and he has a crush on the local ruler
Flaws: Antagonistic. Bonds: Rich, Has a crush, Adventurer, Religious. Occupation: Tanner
Voice: Farmer accent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Evil (CR 6)
Armor Class 11
Hit Points 44 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 13 (+1) | 6 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Dwarven, Goblin
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 700 gp.
Kaladan Zzzxaaxthroth, Male Dragonborn [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His crest is copper and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. A true patriot, Kaladan would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Gifted from a young age, Kaladan studied abroad. A gifted student he started as a Animal Trainer, but he got bored and became a Mason. He struck the Mason job and began his own company from there.
Motivation: To be a Animal Trainer again; and he feels the way he acts is they only way to get by in the world
Ideals: Disciplined, Gifted, Impeccable. Bonds: Military, Job. Occupation: Mason
Voice: Smooth and feminine
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Good (CR 11)
Armor Class 11
Hit Points 78 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 15 (+2) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Ignan, Gnome
Attacks Melee +8 / 3d8+4, Ranged +5 / 3d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 |
Possessions: 370 pp. Rose (70 gp). Banded agate (9 gp). Onyx (70 gp). 1 Minor magic item. 1 Minor magic item.
Charles Acton, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy golden stubble. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a hunchback. His golden hair is kept up in a ponytail inside a deerstalker hat. His eyes are violet.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a minor phobia of water and hates getting wet.
History: He got into the Guard business at a young age. He helped his mother out around the business and became quite the natural. He has achieved small success as a Guard.
Motivation: Further expansion of business.
Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Job. Occupation: Guard
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 11)
Armor Class 11
Hit Points 58 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Giant, Auran
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 | 3 | 3 |
Possessions: 2200 gp. White pearl (80 gp). Smoky quartz (50 gp). Eye agate (4 gp). Chrysoprase (50 gp). Zircon (50 gp). Carnelian (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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