Maegan Smoothhands, Female Halfling [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She dresses well, typically a more casual-formal manner. Her brown hair, when down, is lengthy. She has violet eyes.
Personality: Aggressive, abrasive, and angry, Maegan embodies much of what other species detest in the Halflings. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: The child of a Healer, who enjoyed hunting, Maegan was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Maegan took refuge in the old dungeon and found the beat up bastard sword and armor she uses now. She left for the south, certain she would find work there.
Motivation: She's repulsed by the PC; and to get a good night's sleep
Flaws: Antagonistic, Forgetful. Bonds: Attractive, Immigrant, Nature. Occupation: Servant
Voice: Boston accent
Attributes [hide]
Small (2'9") Halfling, Lawful Evil (CR 4)
Armor Class 11
Hit Points 23 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 12 (+1) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 2 |
Possessions: Just what you see.
Syllin Firahel, Female Elf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 4'9" has a big stupid grin on her face most of the time. She prefers to wear flannel. She sports a flattop hair cut. Her thin eyebrows rest above her beady hazel eyes.
Personality: She can speak with the recently deceased. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Sold as a small child to a brothel owner, Syllin was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. Since then, she has sought to make the best of life.
Motivation: Her religion dominates her actions.
Ideals: Gifted, Optimist. Flaws: Ugly, PTSD. Bonds: Mentor. Occupation: Bookbinder
Voice: Old thin voice
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 1)
Armor Class 14
Hit Points 2 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 18 (+4) | 7 (-2) | 17 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Giant, Druidic, Gnome
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
Possessions: 140 gp. Smoky quartz (50 gp).
Decarabia Bliss, Female Tiefling [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. She wears a broad hat to cover her moderate length red hair. Her eyes are likewise silver. Her teeth are white and perfect.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was an apprentice working in her father's forge. Recently the stress of being a Crown-heir has made it difficult for her to sleep.
Motivation: To be a Architect again.
Ideals: Opinionated. Flaws: Insomniac. Bonds: Attractive, Job, Slave. Occupation: Crown-heir
Voice: Breathy voice
Attributes [hide]
Medium (5'10") Tiefling, Lawful Good (CR 16)
Armor Class 9
Hit Points 131 (16d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 9 (-1) | 15 (+2) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +8 / 4d10+3, Ranged +4 / 4d10-1, Grapple +3
Possessions: 10000 gp. Zircon (30 gp). Sardonyx (30 gp). Golden pearl (60 gp). Peridot (30 gp). Rose (30 gp). White pearl (60 gp). Freshwater pearl (6 gp). Jasper (30 gp). Jet (60 gp). Jet (60 gp). Red garnet (60 gp). Iolite (30 gp). Obsidian (6 gp). Amber (60 gp). Moss agate (6 gp). Jasper (30 gp). Aquamarine (900 gp). Peridot (30 gp). Fire opal (1600 gp). Azurite (6 gp). Iolite (30 gp). Jasper (30 gp). Golden pearl (60 gp). Black pearl (900 gp).
Jebeddo Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is dressed in an above average manner. He wears a Stetson hat to cover his moderate length auburn hair. His eyes are likewise brown.
Personality: Jebeddo is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is able to make almost anything out of random pieces of junk.
History: Gifted from a young age, Jebeddo studied abroad. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Animal Trainer work with an outfit from a few towns over. Animal Trainer work suited him well, and with each successful project, he earned more gold and more respect from his peers. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jebeddo fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To be a Mercenary again; and wants to open a new tavern
Ideals: Extrovert, Gifted, Fighting. Bonds: Attractive, Job. Occupation: Animal Trainer
Voice: American accent
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 9)
Armor Class 12
Hit Points 108 (9d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 12 (+1) | 17 (+3) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 3d4-2, Ranged +4 / 3d4+1, Grapple +1
Possessions: 5000 sp. Golden yellow topaz (600 gp). Moss agate (6 gp). Fire opal (900 gp). Red spinel (60 gp). Rich purple corundum (900 gp). Bloodstone (30 gp). Jade (60 gp). Red garnet (60 gp).
Hupe Tallfellow, Male Halfling [Permalink]
Personal [hide]
Description: He wears a fancy white suit. He carries with him a set of shields on his belt, each one with a amber on the hilt. His tied-back hair is white. His otherwise smooth face is marked with small tiny scars.
Personality: A deeply religious man he believes everything happens for a reason. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He served in the navy to pay for his family's outstanding loans. In his 14th year, his parents were killed by a gnolls raid, leaving Hupe alone in the world. After a stint in an orphanage, he was adopted. He has worked as a Mercenary like his father before him.
Motivation: Balancing his hectic life and new Mercenary responsibilities is difficult; and many gnolls want him driven away
Ideals: Fighting. Bonds: Attractive, Religious, Job, Military, Enemies. Occupation: Mercenary
Voice: Sore throat, cough
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 12)
Armor Class 12
Hit Points 61 (12d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Terran, Draconic
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
Possessions: 4000 gp. Obsidian (15 gp). Black pearl (500 gp). Malachite (15 gp). Citrine (60 gp). Smoky quartz (60 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


