Meena Garrick, Female Gnome [Permalink]
Personal [hide]
Description: She wears tight fitting clothing which further accentuates her frame. She has a slight overbite and is overall scrawny. Her hair is short and auburn. She wears large thick round spectacles.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has worked as a Fortune-teller like her father before her.
Motivation: She feels that her past leaves her morally obligated to help; and further expansion of business
Ideals: Philantrophist. Bonds: Attractive, Slave, Nature, Job, Criminal record. Occupation: Fortune-teller
Voice: Pirate accent
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 19 (+4) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Gnoll, Goblin
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 70 gp. 1 Masterwork Common Melee.
Rivaan Umbyrphrael, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with green lining and desert motifs. He has a slight overbite and is overall scrawny. His crest is black, silky, and of moderate length. His skin is flawless and his red eyes scan people very quickly.
Personality: He is calm most of the time but flees social interaction. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: His parents moved while he was still in utero so he is the first generation to be born here. There was a wharf not far from home where he often wandered off to fish. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He feels threatened by others; and he is wracked by social anxiety
Flaws: Shy, Fearful. Bonds: Attractive, Immigrant, Nature. Occupation: Farmer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 33 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 11 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 6000 sp. Brown-green garnet (150 gp). Amber (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nadarr Esstyrlynn, Male Dragonborn [Permalink]
Personal [hide]
Description: He is lean but muscular and very much looks the part of a Weaver. His crest is greying and his face has many wrinkles. His ears are large.
Personality: He is a Weaver first and foremost. He believes firmly that knowledge should be universal. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He is the product a well kept family trust fund and as such has never really known need. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He became a Weaver soon after.
Motivation: His relatives are trying to arrange a marriage.
Flaws: Ugly. Bonds: Job, Adventurer, Rich, Family. Occupation: Weaver
Voice: Russian accent
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Evil (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 17 (+3) | 13 (+1) | 15 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Celestial, Abyssal
Attacks Melee +7 / 1d6+5, Ranged +5 / 1d6+3, Grapple +5
Possessions: 240 gp. 3 Alchemist’s fire.
Symma Welber, Female Gnome [Permalink]
Personal [hide]
Description: A pudgy woman standing about 3'2" has a big stupid grin on her face most of the time. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She wears a small hat to cover her moderate length black hair. Her eyes are likewise gray. Her teeth are yellowed and unaligned.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She got into the Layabout business at a young age. She was an adventurer many years ago and she formed a blood bond with her Dragonborn companion (her 'brother'). She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature sai.
Motivation: Sabotage a competitor.
Ideals: Entrepeneur, Passionate. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Layabout
Voice: Relaxed voice
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 9)
Armor Class 10
Hit Points 77 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 17 (+3) | 13 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +1 / 3d4-2, Ranged +2 / 3d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 | 3 | 2 |
Possessions: 14000 sp. Golden yellow topaz (800 gp). Zircon (20 gp). Obsidian (14 gp). Clear bright green emerald (2000 gp). Obsidian (14 gp). Black pearl (800 gp). 1 Minor magic item. 1 Minor magic item.
Randal Wasanthi, Male Half-Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft green waves gently in the breeze. He wears a wide-brimmed hat to cover his moderate length silver hair. His eyes, though not visible through his cowl, are blue.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Detective arts, while his mother instructed him in etiquette, music and courtly manner. He was an athlete and attended two major summer competitions. He never won. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure.
Ideals: Athletic, Entrepeneur, Logical. Flaws: Cynical. Bonds: Rich. Occupation: Detective
Voice: Spits words with contempt
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Neutral (CR 5)
Armor Class 8
Hit Points 23 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 6 (-2) | 9 (-1) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Druidic, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3
Possessions: 500 gp. Freshwater pearl (10 gp). Freshwater pearl (10 gp). Black star sapphire (900 gp). Banded agate (10 gp).
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