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Advanced [show]


Anastrianna Xistsrith, Female Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a tan broad hat and tan clothes. Her white hair is still thick. Her thin eyebrows rest above her beady hazel eyes.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Anastrianna was raised in a hard working conservative environment. From there she went from mercenary job to mercenary job. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anastrianna fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Sabotage a competitor; and wants to raise her children well

Ideals: Fighting. Flaws: Ugly, Cynical. Bonds: Adventurer, Job, Family. Occupation: Fortune-teller

Voice: Uses lots of figures of speech

Attributes [hide]

Anastrianna Xistsrith, Female Elf Aristocrat 3
Medium (4'10") Elf, Lawful Good (CR 3)
Armor Class 9
Hit Points 6 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 4 (-3)10 (+0) 18 (+4)15 (+2)
Skills Investigation +2, Survival +6
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 300 gp.


Social Check DCs


Loopmottin Munggen, Female Gnome [Permalink]

Personal [hide]

Description: She is typically in her Mason uniform. Her long silver hair reaches down to her waist. Her blue eyes are slightly larger than normal.

Personality: She is happy with her job as a Mason. She turns her eye from what people do, preferring to live and let live. She does not trust anyone and sleeps with one eye open.

History: She got into the Mason business at a young age. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.

Motivation: Obtaining odd cultural Gnomish artifacts is her passion.

Flaws: Insomniac. Bonds: Job, Nature, Adventurer. Occupation: Mason

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Loopmottin Munggen, Female Gnome Aristocrat 4
Small (3'5") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 35 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 18 (+4)15 (+2) 11 (+0)11 (+0)
Skills Acrobatics +3, Investigation +4
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4

Possessions: 400 gp. 1 Chain shirt. 1 Half-Plate. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Thomas Southey, Male Human [Permalink]

Personal [hide]

Description: 5'2" and muscular, this eastern man dresses well, wearing grey shirts, loose pants, and blazers most of the time. His golden hair has been sun bleached extensively. He has amber eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Thomas is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born blind and as such lacked many opportunities for work. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was always very intelligent and has formed a secret society of philosophers.

Motivation: Doesn't want to be a Baker and was forced into it by his family.

Ideals: Athletic. Flaws: Secretive, Disease. Bonds: Attractive, Family. Occupation: Baker

Voice: Old thin voice

Attributes [hide]

Thomas Southey, Male Human Paladin 1
Medium (5'2") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)13 (+1) 13 (+1)11 (+0)
Skills History +3, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 500 sp.


Social Check DCs


Dean Birkenhead, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He wears a grey cloak and cross-gartered blue stockings. His white hair is thinning but still full. His eyes are likewise green.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From his teen years he was always beautiful and desirable, so people have always doted on him. He ran away from his former home and has been making his living as a Actor for the past few years.

Motivation: Someone believes him a fraud; and wants to open a new tavern

Ideals: Joker. Bonds: Military, Attractive, Job, Enemies. Occupation: Actor

Voice: Draws out vowels

Attributes [hide]

Dean Birkenhead, Male Human Wizard 1
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)13 (+1) 14 (+2)13 (+1)
Skills Perception +4, Stealth +4
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 90 gp. An abacus with copper, silver and gold markers (110 gp). 1 Masterwork studded leather.


Social Check DCs


Arjhan Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a green armored body suit, with a simple blue line shooting up and back down. His black crest is kept up in a ponytail inside a top hat. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in the west to a Engraver, Arjhan learned a great deal about his father's area of expertise. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He ran away from his former home and has been making his living as a Engraver for the past few years.

Motivation: He is unsatisfied with his job.

Flaws: Shy, Fearful. Bonds: Attractive, Job. Occupation: Engraver

Voice: Raspy

Attributes [hide]

Arjhan Delmirev, Male Dragonborn Fighter 13
Medium (6'6") Dragonborn, Chaotic Evil (CR 13)
Armor Class 9
Hit Points 81 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)14 (+2) 15 (+2)15 (+2)
Skills Animal Handling +6, Religion +6
Senses Passive Perception 12
Languages Common, Halfling, Undercommon
Attacks Melee +6 / 4d4+2, Ranged +3 / 4d4-1, Grapple +2

Possessions: 300 pp. Gold and topaz bottle stopper cork (1400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Jeweled anklet (2000 gp). Old masterpiece painting (1100 gp).


Social Check DCs

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