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NPC Generator

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Advanced [show]


Sarah Gresham, Female Human [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with grey lining and desert motifs. She carries with her a set of greatswords, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. With wild silver hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her blue eyes.

Personality: She is irascible and easily irritated. Sarah is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: She was born in a small mountains village. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sarah fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To reunite with her absent father; and find a way to reverse the transformation of her sister

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Family, Nature. Occupation: Laborer

Voice: Speaks with squeezed throat

Attributes [hide]

Sarah Gresham, Female Human Bard 1
Medium (5'10") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)11 (+0) 7 (-2)9 (-1)
Skills Animal Handling +0, Persuasion +1
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 70 gp. Iolite (40 gp).


Social Check DCs


Cloud Of Wine, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears long strands of amethyst and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her fur is red, silky, and of moderate length. She is very pretty but has cold, dead eyes.

Personality: She acts crazy and hedonistic. Her job bores her to no end. She has decided to make it more interesting.

History: She was born into a rich family. Cloud was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Cloud decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She has decided she is irredeemable; and she's looking for her big break

Flaws: Hedonist. Bonds: Rich, Attractive, Adventurer, Criminal record. Occupation: Brewer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Cloud Of Wine, Female Tabaxi Adept 6
Medium (5'11") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 45 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)8 (-1) 12 (+1)15 (+2)
Skills Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: Just what you see.


Social Check DCs


Portia Porridgepot, Female Halfling [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She carries with her a set of greatswords on her belt, each one with a topaz on the hilt. Her auburn hair is braided into rings. She wears an eyepatch.

Personality: A deeply religious woman she believes everything happens for a reason. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Born in a small village she learned the ways of the warrior from her father. Portia was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She has since lost track of the people in her past.

Motivation: Regain custody of her daughter; and doesn't want to be a masseuse and was forced into it by her family

Ideals: Fighting, Philantrophist. Flaws: Ugly, Shy. Bonds: Religious, Family. Occupation: Masseuse

Voice: American accent

Attributes [hide]

Portia Porridgepot, Female Halfling Fighter 6
Small (2'8") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 59 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)12 (+1) 14 (+2)8 (-1)
Skills Nature +4, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Halfling, Orc
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 700 gp. Iolite (80 gp). Eye agate (6 gp). Banded agate (6 gp). Lapis lazuli (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gildmak Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a custom-built plate barding that's adorned with red lining and desert motifs. With bright black hair and a scraggly beard. His gray eyes dart from person to person.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is frequently practicing swordplay.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wants to work out more often; and he is currently in port desperately looking for someone to get him out

Ideals: Athletic, Joker, Entrepeneur. Bonds: Military, Slave. Occupation: Barrister

Voice: Hard of hearing, loud

Attributes [hide]

Gildmak Jamjar, Male Halfling Ranger 4
Small (3'2") Halfling, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)13 (+1) 9 (-1)11 (+0)
Skills Animal Handling +1, Stealth +3
Senses Passive Perception 9
Languages Common, Halfling, Celestial
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. 4 Alchemist’s fire. 4 Acid flasks. 4 Holy water. 4 Smokesticks.


Social Check DCs


Paela Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears dull red sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed scythe, just in case. Her black hair is well kept. Her eyes are violet and beady.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. As long as the job gets done she does not care how it got done.

History: Paela was born into a poor family. Growing up, she dreamt of becoming a Aristocrat, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. When money was particularly tight she was walking through alleys when she overheard a Shepherd hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She wants to meet her childhood hero; and obtaining odd cultural half-elven artifacts is her passion

Ideals: Disciplined, Professionalism. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Shepherd

Voice: Pronounces O like U

Attributes [hide]

Paela Wildheart, Female Halfling Aristocrat 5
Small (2'10") Halfling, Neutral Good (CR 5)
Armor Class 13
Hit Points 30 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)9 (-1) 11 (+0)12 (+1)
Skills Performance +4, Religion +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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