Seven Of Ivory, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a brown tunic with white highlights, and long red pants that bunch up around her shoes. Her yellow fur is knotted and matted. Her eyes are hazel and beady.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: Seven was born the youngest of three triplets. Her family was turned out during the war. She and her family wandered west to less war torn lands. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Seven fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She doesn't get along with people that don't share her tastes; and she has money and likes to spend it
Ideals: Fighting, Impeccable. Flaws: Ugly, PTSD. Bonds: Rich, Family. Occupation: Fletcher
Voice: American accent
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Good (CR 6)
Armor Class 11
Hit Points 40 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 14 (+2) | 15 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Abyssal
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
Possessions: Just what you see.
Cask Buttons, Female Tabaxi [Permalink]
Personal [hide]
Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She prefers to wear flannel. She has dyed her greying brown fur a little too much giving a sharp brown color. This copper eyed easterner is not easily forgotten.
Personality: She is a hateful person. She taunts others and blames them for her problems. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She now spends her time doing works of charity.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and she has comitted a past crime that haunts her to this day
Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Disease. Bonds: Criminal record. Occupation: Masseuse
Voice: Jamaican accent
Attributes [hide]
Medium (4'11") Tabaxi, True Neutral (CR 6)
Armor Class 13
Hit Points 13 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 7 (-2) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Auran, Aquan
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 |
Possessions: 1000 gp.
Mara Iathrana, Female Elf [Permalink]
Personal [hide]
Description: Standing 4'7", this woman wears a tan shirt with thin brown vertical stripes and violet pants. She wears a colorful flower in her brown hair. She has blue eyes and a tan hat with a brown feather.
Personality: She is mildly Elf supremacist, though she does not identify as such. She pushes her goals aggressively. She is also a coward if confronted.
History: Her father raised her in a mountain cabin. There was a wharf not far from home where she often wandered off to fish. She ran away from her former home and has been making her living as a Barrister for the past few years.
Motivation: She is wracked by social anxiety; and further expansion of business
Flaws: Racist, Fearful. Bonds: Attractive, Nature, Job. Occupation: Barrister
Voice: Booming voice
Attributes [hide]
Medium (4'7") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 4 (-3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Boddynock Maekkelferce, Male Gnome [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears rags and sports a simple walking cane. He has styled his chestnut hair well, parting it to the right. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: Boddynock hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He uses divination through singing.
History: Born in a small village he learned the ways of the warrior from his mother. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has never given up on his dancing dream.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing his hectic life and new fisher responsibilities is difficult
Ideals: Artistic, Gifted, Fighting. Bonds: Poor, Attractive, Military. Occupation: Fisher
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'7") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 22 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 6 (-2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: Banded agate (6 gp). Rhodochrosite (6 gp). Alexandrite (900 gp). 1 Healer’s kit. 1 Superior lock.
Fargas Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: A middle-aged man, he wears skinny pants and wears a red and pastel robe with the hood down, and is pretty ugly. His chestnut hair is kept up in a ponytail inside a deerstalker hat. He wears large thick round spectacles.
Personality: He never swears and excessively uses polite adverbs when speaking. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Sold as a small child to a necromancer, Fargas was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. As a young adult he joined a group advocating for an improvement in Halfling conditions. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and a strong sense of loyalty to half-elven people
Ideals: Optimist. Flaws: Ugly, Impulsive, Racist. Bonds: Mentor. Occupation: Doctor
Voice: American accent
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
Possessions: 1300 sp. Large well-done wool tapestry (100 gp). Old masterpiece painting (400 gp). An abacus with copper, silver and gold markers (120 gp). 3 Tanglefoot bags. 4 Holy water.
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Their contribution stands as a beacon of hope for all adventurers!
