Andry Brushgather, Female Halfling [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She dresses well, typically a more casual-formal manner. Her chestnut hair is slicked back into a classic pompadour. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She tends to her Doctor job now, and dutifully fulfills any obligations she has.
Motivation: Money/treasure; and she'd like to take her coworkers down a peg
Ideals: Philantrophist, Artistic. Bonds: Attractive, Job, Rich. Occupation: Doctor
Voice: Stutters
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 11 (+0) | 8 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 sp.
Bimpnottin Munggen, Female Gnome [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She is constantly adorned with expensive silk clothing, often dyed in bright tan and violet, and wears rings and necklaces with large, colorful gems. Her red hair is matted, messy, and big. Her thin eyebrows rest above her beady green eyes.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She has built up a small fortune and can afford her own way.
Motivation: She has comitted a past crime that haunts her to this day; and she is greedy
Ideals: Gifted, Justice. Flaws: Ugly. Bonds: Rich, Immigrant, Criminal record. Occupation: Miller
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 30 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 17 (+3) | 9 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item.
Osah Delight, Female Tiefling [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across her face, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her hair is red and curly. Her eyes are a pleasant white.
Personality: Prone to second guessing herself, she comes off as nervous. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Born in the north to a Architect, Osah learned a great deal about her mother's area of expertise. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Architect work with an outfit from a few towns over. Architect work suited her well, and with each successful project, she earned more gold and more respect from her peers. She ran away from her former home and has been making her living as a Architect for the past few years.
Motivation: She'd like to take her coworkers down a peg; and doesn't want to be a architect and was forced into it by her family
Flaws: Shy, Forgetful. Bonds: Job, Family. Occupation: Architect
Voice: Relaxed voice
Attributes [hide]
Medium (5'1") Tiefling, Neutral Good (CR 8)
Armor Class 12
Hit Points 25 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 9 (-1) | 12 (+1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
Possessions: 150 pp.
Calcitro Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with Stetson hat. He wears a colorful flower in his chestnut hair. He has a dull look in his green eyes.
Personality: Always inclined to offer people food he seems plenty friendly. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born to a poor family in the city he treasured whatever gifts he got. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He desires power and/or immortality; and he wants to meet his childhood hero
Ideals: Philantrophist. Flaws: Depressed. Bonds: Attractive, Adventurer, Poor. Occupation: Bellfounder
Voice: Speaks through clenched teeth
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 11 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 9 (-1) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Sylvan, Ignan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 50 gp.
Reddlepop Lingenhall, Female Gnome [Permalink]
Personal [hide]
Description: She wears an entirely blue suit with brown socks and a vest with buckled shoes. She carries with her a set of quarterstaffs on her belt, each one with a amethyst on the hilt. Her blonde hair has been sun bleached extensively. Her fair skin shows little sign of her aristocratic breeding.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: To share knowledge with the world.
Ideals: Fighting, Logical. Flaws: Antagonistic. Bonds: Attractive, Religious. Occupation: Mayor
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Sylvan, Halfling
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 110 gp. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
