Therlin Aranore, Female Dwarf [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She wears her silver hair up. Her otherwise smooth face is marked with small tiny scars.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She got into the Masseuse business at a young age. In her 10th year, her parents were killed by a gnolls raid, leaving Therlin alone in the world. After a stint in an orphanage, she was adopted. She has recently gotten a pet goose that steals things from people.
Motivation: She is currently in port desperately looking for someone to get her out; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Philantrophist. Bonds: Job, Enemies, Criminal record, Slave. Occupation: Masseuse
Voice: Excited and jittery
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 12)
Armor Class 9
Hit Points 70 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 13 (+1) | 18 (+4) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Undercommon, Orc, Draconic
Attacks Melee +3 / 3d10-1, Ranged +3 / 3d10-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 4 | 4 |
Possessions: 2000 gp. Rose (50 gp). Rose (50 gp). White opal (1100 gp). Lapis lazuli (7 gp). Eye agate (7 gp). Malachite (7 gp). Smoky quartz (50 gp).
Pijjirik Kimbatuul, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is wearing colorful clothing, dressed as a Laborer. His brass crest is long and unkept. His red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Pijjirik hails from a village terrorized by orcs. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has since lost track of the people in his past.
Motivation: He is unsatisfied with his job; and to reunite with his old friends
Flaws: Ugly. Bonds: Family, Adventurer, Enemies, Mentor, Job. Occupation: Laborer
Voice: Low and grunting
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Good (CR 4)
Armor Class 9
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 13 (+1) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Sylvan, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
Possessions: 30000 sp. 1 Minor magic item.
Uraim Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. He carries with him a set of greataxes on his belt, each one with a aquamarine on the hilt. He is bald on top and has large red tufts of hair around his ears. He has amber eyes and a grey hat with a green feather.
Personality: Cocky and sure of himself, he believes he is the best Blacksmith born in the past three hundred years. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Uraim was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To be a Seamstress again; and to reunite with his old friends
Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Job, Slave, Adventurer. Occupation: Blacksmith
Voice: Booming voice
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 17 (+3) | 16 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Celestial, Aquan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 7000 cp. Red-brown spinel (130 gp). Rose (60 gp). Chrysoberyl (130 gp). 1 Masterwork Common Melee.
Salasar Wivvyrholdalphiax, Male Dragonborn [Permalink]
Personal [hide]
Description: He usually wears his black robe and has his crossbow always slung over his shoulder. His crest is green and curly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is business-like. He takes instructions and follows them to the letter. He also has developed a complete distrust of the Sailor profession.
History: He was born to loving parents in a slum to the south. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has set out to sabotage the competition.
Motivation: He is unsatisfied with his job.
Ideals: Professionalism, Impeccable. Bonds: Attractive, Job, Poor. Occupation: Barber
Voice: Relaxed voice
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 50 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 16 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Gnome, Aquan
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
Possessions: 800 gp. White pearl (130 gp). Citrine (20 gp). 1 Minor magic item. 1 Minor magic item.
Tana Reese, Female Gnome [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears light armors faded through time and improper care. With wild blonde hair. Her ears are large.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She has a habit of throwing herself into exceedingly dangerous situations.
History: She was born in the west, but her parents moved at a very young age to the south. Tana was born on a far western mountains where she grew up under the tutelage of her mother, an expert Dilettante. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove her worth to the world; and to protect her home
Ideals: Justice. Flaws: Ugly, Impulsive. Bonds: Immigrant. Occupation: Dilettante
Voice: Spits words with contempt
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 600 sp.
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