Raam Dischord, Male Tiefling [Permalink]
Personal [hide]
Description: He dresses in black turtlenecks beneath a red coat with brown slacks. He is portly but not overly obese. His red hair is smooth and relatively long. He has black eyes and a black hat with a red feather.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born a particularly ugly child, much to the horror of his parents. Raam was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He used his abilities to travel the world and help people.
Motivation: His relatives are trying to arrange a marriage; and wants to raise his children well
Ideals: Joker, Philantrophist. Flaws: Ugly. Bonds: Religious, Family. Occupation: Masseuse
Voice: Soft and melodious
Attributes [hide]
Medium (6'7") Tiefling, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 140 gp.
Hirrathak Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a black vest and prefers white and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He keeps his brass crest in a pixie cut. He wears round tiny glasses practically rammed into his face.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dragonborn in existence. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He served in the navy to pay for his family's outstanding loans. When Hirrathak reached his early adolescence his Dragonborn mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Wants to work out more often.
Ideals: Athletic, Justice, Fighting. Flaws: Ugly. Bonds: Military. Occupation: Fletcher
Voice: Hollow voice
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Good (CR 6)
Armor Class 9
Hit Points 52 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 11 (+0) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
Possessions: 40000 cp.
Bertram Il-Song, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears skinny pants and wears a violet and black robe with the hood down. He is bald on top and has large red tufts of hair around his ears. He wears crescent spectacles with a black brim.
Personality: Overbrimming with self-confidence, Bertram isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Elven unity. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Bertram is combative with any and all who dare try his patience in the slightest.
History: Bertram was born in the south. At a young age he loved to build and create. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Athletic, Impeccable, Justice, Persistence. Flaws: Ugly. Occupation: Tailor
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 55 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Undercommon
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 | 3 | 2 |
Possessions: 800 gp. Red spinel (150 gp). Deep blue spinel (1100 gp). Blue quartz (5 gp).
Eleanor Everly, Female Human [Permalink]
Personal [hide]
Description: She wears a brown shirt, with a tan mid length skirt with tan tights and flats, usually wearing a coat over them. She is bristling with hidden weapons, mostly kukris and spears. Her deerstalker hat is riddled with cuts and holes. Her green eyes lackadaisically let the world flow into them.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. The war was a terrible time for her, and Eleanor does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Eleanor lived on a farm with her father, near the main road leading to a nearby town. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She has since lost track of the people in her past.
Motivation: Her relatives are trying to arrange a marriage.
Flaws: Ugly, Depressed. Bonds: Criminal record, Family, Military. Occupation: Tailor
Voice: pre-pubescent
Attributes [hide]
Medium (4'9") Human, Lawful Evil (CR 11)
Armor Class 13
Hit Points 55 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
Possessions: 2400 gp. Banded agate (12 gp). Alexandrite (400 gp). Jet (70 gp). Chrysoberyl (70 gp). Amethyst (70 gp). Aquamarine (400 gp). 1 Minor magic item. 1 Minor magic item.
Zepar Clandestine, Male Tiefling [Permalink]
Personal [hide]
Description: He is lean but muscular and is generally shirtless and showing off his tattooed chest. His white hair is greasy and uncared for. His eyes are white and he is always smoking a pipe.
Personality: Calm and collected, he is a well trained Mortician. He also has developed a complete distrust of the Spice Merchant profession.
History: Born to a pair of adventurers, Zepar grew up listening to his mother's many stories. When money was particularly tight he was walking through alleys when he overheard a Mortician hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's also a talented Spice Merchant, but doesn't like to broadcast it.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he feels kind of lost in life
Flaws: Ugly, Depressed. Bonds: Job, Adventurer, Poor. Occupation: Mortician
Voice: Russian accent
Attributes [hide]
Medium (6'9") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 14 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 4000 cp.
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Their contribution stands as a beacon of hope for all adventurers!